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Graphics
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GraphicsEngine
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interface
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RenderDevice.h
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Author
Age
Files
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*
minor improvements
azhirnov
2021-01-26
1
-18
/
+22
*
Added first couple of pipeline resource signature tests
assiduous
2021-01-25
1
-16
/
+22
*
added pipeline resource signature (wip)
azhirnov
2021-01-15
1
-0
/
+6
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
some improvements for ray tracing
azhirnov
2020-12-09
1
-0
/
+3
*
Merge branch 'master' into ray_tracing
assiduous
2020-11-10
1
-17
/
+17
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*
Added CreateRenderPass and CreateFramebuffer C functions
assiduous
2020-11-02
1
-0
/
+2
*
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PSO refactoring for ray tracing
azhirnov
2020-10-25
1
-15
/
+27
*
|
Merge branch 'master' into ray_tracing
azhirnov
2020-10-25
1
-21
/
+32
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*
Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)
assiduous
2020-10-19
1
-2
/
+2
|
*
A number of fixes for PSO creation refactoring (API240075)
assiduous
2020-10-18
1
-2
/
+2
|
*
Added GraphicsPipelineCreateInfo and ComputePipelineCreateInfo instead of sin...
azhirnov
2020-10-15
1
-19
/
+30
*
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A few random fixes to ray tracing API and implementation
assiduous
2020-10-04
1
-3
/
+25
*
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Added ray tracing types
azhirnov
2020-10-04
1
-0
/
+17
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/
*
Added option to enable/disable device features during initialization (API 240...
assiduous
2020-09-13
1
-1
/
+0
*
Added framebuffer object implementation stubs
assiduous
2020-08-02
1
-0
/
+14
*
Added Render pass interface stub
assiduous
2020-08-02
1
-0
/
+13
*
Added PipelineStateCreateInfo struct that is taken by IRenderDevice::CreateIn...
assiduous
2020-04-01
1
-3
/
+3
*
Reworked C interface to optimize inheritance handling
assiduous
2020-01-29
1
-8
/
+3
*
Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...
assiduous
2020-01-28
1
-6
/
+2
*
Reworked C inteface method calls to use CALL_IFACE_METHOD macro
assiduous
2020-01-28
1
-14
/
+14
*
Guarded interface definitions by define-undef macro helper include pairs to a...
assiduous
2020-01-27
1
-7
/
+4
*
Reworked C interfaces to share declaration with c++
assiduous
2020-01-27
1
-84
/
+64
*
Fixed Render device, query, PSO and fence C interfaces; added render device C...
assiduous
2020-01-26
1
-32
/
+51
*
c inteface: implemented core object VTBLs
assiduous
2020-01-25
1
-3
/
+50
*
Reworked main headers to be compatible with c
assiduous
2020-01-25
1
-4
/
+11
*
Added query interface; implemented queries in D3D11 and D3D12
assiduous
2020-01-03
1
-1
/
+14
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
Added DiligentCoreAPITest
Egor Yusov
2019-12-07
1
-1
/
+1
*
clang-formatted GraphicsEngine project
Egor Yusov
2019-11-23
1
-38
/
+38
*
Fixed typos
Egor Yusov
2019-09-18
1
-7
/
+7
*
Updated Copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
Added IRenderDevice::IdleGPU() method (updated API version to 240029)
Egor Yusov
2019-09-09
1
-0
/
+11
*
Made IShaderSourceInputStreamFactory derived from IObject (upgraded API Versi...
Egor Yusov
2019-04-06
1
-0
/
+7
*
Minor interface improvement
Egor Yusov
2019-03-04
1
-1
/
+1
*
Working on resource binding API refactor
Egor Yusov
2019-02-28
1
-4
/
+3
*
Updated IRenderDevice::CreateTexture and IRenderDevice::CreateBuffer to take ...
Egor Yusov
2019-02-09
1
-10
/
+9
*
Updated copyright notice
Egor Yusov
2019-01-02
1
-1
/
+1
*
Added ReleaseStaleResources() to IRenderDevice interface + a bunch of minor c...
Egor Yusov
2018-10-04
1
-0
/
+7
*
Added fence object stubs + code formatting
Egor Yusov
2018-07-20
1
-20
/
+32
*
Fixed interface headers to use relative paths in #include
Egor Yusov
2018-02-23
1
-1
/
+1
*
Updated copyright notice
Egor Yusov
2018-01-04
1
-1
/
+1
*
Reworked Common and Platform modules to break interdependenices;
Egor Yusov
2017-12-28
1
-2
/
+2
*
Merge from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Merging Updates from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Fixed D3D12 warnings, updated copyright notice
Egor Yusov
2017-04-06
1
-1
/
+1
*
Updated to Diligent Engine 2.0
Egor Yusov
2016-08-20
1
-57
/
+13
*
Release v1.0.0
Egor Yusov
2015-10-21
1
-0
/
+220