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Graphics
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GraphicsEngine
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Shader.h
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Author
Age
Files
Lines
*
Added inline ray tracing & trace rays indirect command.
azhirnov
2021-03-19
1
-0
/
+4
*
Fixed few issues with run-time sized arrays in D3D12; enabled test.
assiduous
2021-03-19
1
-0
/
+21
*
allow to combine graphics PRS with mesh pipeline
azhirnov
2021-01-26
1
-1
/
+2
*
GraphicsAccessories: added PipelineTypeFromShaderStages function
assiduous
2021-01-25
1
-2
/
+20
*
Added first couple of pipeline resource signature tests
assiduous
2021-01-25
1
-2
/
+2
*
pipeline resource signature for vulkan
azhirnov
2021-01-21
1
-0
/
+2
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Merge branch 'master' into ray_tracing
assiduous
2020-11-10
1
-0
/
+3
|
\
|
*
Broken shader test: added broken MSL; added SHADER_SOURCE_LANGUAGE_MSL
assiduous
2020-11-08
1
-0
/
+3
*
|
Added AS copy with compacting.
azhirnov
2020-11-05
1
-1
/
+1
*
|
PSO refactoring for ray tracing
azhirnov
2020-10-25
1
-1
/
+6
*
|
Merge branch 'master' into ray_tracing
azhirnov
2020-10-25
1
-1
/
+3
|
\
|
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*
Few minor updates
assiduous
2020-10-07
1
-1
/
+3
*
|
Added ray tracing types
azhirnov
2020-10-04
1
-10
/
+16
|
/
*
Added support for shader macros when compiling GLSL_VERBATIM with glslang
assiduous
2020-09-20
1
-2
/
+3
*
Added GPU vendor and memory size detection (API 240071), closed https://githu...
assiduous
2020-09-16
1
-0
/
+5
*
Another set of minor updates to mesh shader implementation
assiduous
2020-09-10
1
-1
/
+1
*
A bunch of random updates
assiduous
2020-09-09
1
-13
/
+16
*
Added pDxCompilerPath to engine create info,
azhirnov
2020-09-07
1
-1
/
+1
*
fixed compilation on UWP, use FXC by default on D3D12
azhirnov
2020-09-02
1
-1
/
+1
*
removed unused DXILUtils, fixed some Codacy issues
azhirnov
2020-08-31
1
-1
/
+1
*
added HLSLTools, HLSL shader compiler refactoring
azhirnov
2020-08-25
1
-0
/
+25
*
Merge branch 'master' into mesh_shader
azhirnov
2020-08-19
1
-2
/
+9
|
\
|
*
Implemented input attachments in Vulkan backend; added test
assiduous
2020-08-04
1
-2
/
+9
*
|
Added mesh shader
azhirnov
2020-08-11
1
-7
/
+10
|
/
*
Added CREATE_SHADER_SOURCE_INPUT_STREAM_FLAGS enum and IShaderSourceInputStre...
assiduous
2020-07-18
1
-1
/
+19
*
Added SHADER_SOURCE_LANGUAGE_GLSL_VERBATIM (API Version 240059).
assiduous
2020-05-11
1
-1
/
+10
*
Added API function call type specification to fix c/c++ mismatch on x86 MSVC
assiduous
2020-01-29
1
-1
/
+1
*
Reworked C interface to optimize inheritance handling
assiduous
2020-01-29
1
-15
/
+7
*
Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...
assiduous
2020-01-28
1
-14
/
+4
*
Reworked C inteface method calls to use CALL_IFACE_METHOD macro
assiduous
2020-01-28
1
-3
/
+3
*
Guarded interface definitions by define-undef macro helper include pairs to a...
assiduous
2020-01-27
1
-15
/
+10
*
Reworked C interfaces to share declaration with c++
assiduous
2020-01-27
1
-35
/
+66
*
Fixed Sampler c interface; added test. Also fixed issue in shader C interface
assiduous
2020-01-26
1
-2
/
+2
*
Reworked IShader::GetResource to be compatible with C; renamed the method to ...
assiduous
2020-01-26
1
-4
/
+4
*
Updated shader C interface; added test.
assiduous
2020-01-26
1
-8
/
+21
*
c inteface: implemented core object VTBLs
assiduous
2020-01-25
1
-3
/
+20
*
Fixed issue with SHADER_SOURCE_LANGUAGE SourceLanguage member
assiduous
2020-01-25
1
-1
/
+1
*
Reworked main headers to be compatible with c
assiduous
2020-01-25
1
-54
/
+77
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
Added static sampler tests
Egor Yusov
2019-12-11
1
-0
/
+10
*
clang-formatted GraphicsEngine project
Egor Yusov
2019-11-23
1
-50
/
+52
*
Added HLSLVersion, GLSLVersion and GLESSLVersion to ShaderCreateInfo struct (...
Egor Yusov
2019-10-20
1
-0
/
+36
*
A bunch of updates to specify minimum feature level for D3D11/D3D12 backends ...
Egor Yusov
2019-10-17
1
-11
/
+0
*
Completely reworked shader resource binding implementation in OpenGL backend ...
Egor Yusov
2019-10-07
1
-1
/
+1
*
Updated Copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
Made IShaderSourceInputStreamFactory derived from IObject (upgraded API Versi...
Egor Yusov
2019-04-06
1
-1
/
+5
*
Fixed clang compiler warnings
Egor Yusov
2019-03-06
1
-1
/
+1
*
Keep fixing Metal backend + few other minor changes
Egor Yusov
2019-03-06
1
-1
/
+1
*
Minor interface improvement
Egor Yusov
2019-03-04
1
-1
/
+1
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