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DiligentCore
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Graphics
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GraphicsEngine
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interface
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ShaderBindingTable.h
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Author
Age
Files
Lines
*
Renamed SHADER_BINDING_VALIDATION_FLAGS to VERIFY_SBT_FLAGS
assiduous
2021-01-06
1
-15
/
+15
*
Improved method names in IShaderBindingTable interface
assiduous
2021-01-06
1
-51
/
+51
*
Updated documentation for IShaderBindingTable
assiduous
2021-01-06
1
-52
/
+67
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
update comments
azhirnov
2020-11-16
1
-3
/
+6
*
bug fix for ray tracing, fixed KHR via NV emulation.
azhirnov
2020-11-16
1
-1
/
+1
*
fixed and improved shader binding
azhirnov
2020-11-12
1
-47
/
+28
*
A bunch of minor updates
assiduous
2020-11-10
1
-39
/
+39
*
Added ability to update AS.
azhirnov
2020-11-10
1
-30
/
+139
*
Added AS copy with compacting.
azhirnov
2020-11-05
1
-5
/
+5
*
fixed resource state transitions, some improvements for ray tracing
azhirnov
2020-11-03
1
-4
/
+1
*
Added include tests for BLAS, TLAS and SBT headers, fixed few issues
assiduous
2020-10-30
1
-0
/
+1
*
added ray tracing implementation for dx12 and vulkan
azhirnov
2020-10-28
1
-4
/
+4
*
A few random fixes to ray tracing API and implementation
assiduous
2020-10-04
1
-1
/
+1
*
Added ray tracing types
azhirnov
2020-10-04
1
-0
/
+191