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path: root/Graphics/GraphicsEngine/interface/ShaderResourceBinding.h (follow)
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* Added IShaderResourceBinding::StaticResourcesInitialized methodassiduous2021-03-191-6/+9
* Replaced InitializeStaticResources and InitializeStaticResourcesWithSignature...assiduous2021-03-191-27/+1
* improvements and optimizations for resource signatureazhirnov2021-01-231-1/+1
* added pipeline resource signature (wip)azhirnov2021-01-151-8/+25
* Updated copyright noticeassiduous2021-01-011-1/+1
* Reworked C interface to optimize inheritance handlingassiduous2020-01-291-9/+3
* Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...assiduous2020-01-281-6/+2
* Reworked C inteface method calls to use CALL_IFACE_METHOD macroassiduous2020-01-281-6/+6
* Guarded interface definitions by define-undef macro helper include pairs to a...assiduous2020-01-271-7/+6
* Reworked C interfaces to share declaration with c++assiduous2020-01-271-34/+35
* Fixed SRB c interface; added test.assiduous2020-01-261-15/+26
* c inteface: implemented core object VTBLsassiduous2020-01-251-3/+28
* Reworked main headers to be compatible with cassiduous2020-01-251-4/+9
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted GraphicsEngine projectEgor Yusov2019-11-231-10/+10
* Completely reworked shader resource binding implementation in OpenGL backend ...Egor Yusov2019-10-071-0/+6
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Replaced overloaded IShaderResourceBinding::GetVariable() with IShaderResourc...Egor Yusov2019-04-051-2/+2
* Added ShaderFlags parameter to IPipelineState::BindStaticResourcesEgor Yusov2019-03-051-2/+2
* Minor interface improvementEgor Yusov2019-03-041-1/+1
* Fixed ShaderResourceBinding.hEgor Yusov2019-03-021-0/+2
* Finished refactoring pipeline layout definition in Vk backendEgor Yusov2019-02-281-12/+13
* Cleared interface: removed superfluous default constructors; added default me...Egor Yusov2019-02-081-1/+1
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Added IShaderResourceBinding::InitializeStaticResources() method to allow exp...Egor Yusov2018-11-241-1/+19
* Implemented shader variable access by index;Egor Yusov2018-08-031-1/+19
* Fixed interface headers to use relative paths in #includeEgor Yusov2018-02-231-2/+5
* Updated copyright noticeEgor Yusov2018-01-041-1/+1
* Reworked Common and Platform modules to break interdependenices;Egor Yusov2017-12-281-2/+2
* Merge from dev branchEgor Yusov2017-05-201-1/+1
* Merging Updates from dev branchEgor Yusov2017-05-201-1/+1
* Fixed D3D12 warnings, updated copyright noticeEgor Yusov2017-04-061-1/+1
* Updated to Diligent Engine 2.0Egor Yusov2016-08-201-0/+68