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path: root/Graphics/GraphicsEngine/interface/ShaderResourceVariable.h (follow)
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* Updated copyright noticeassiduous2021-01-011-1/+1
* Reworked C interface to optimize inheritance handlingassiduous2020-01-291-9/+3
* Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...assiduous2020-01-281-6/+2
* Reworked C inteface method calls to use CALL_IFACE_METHOD macroassiduous2020-01-281-6/+6
* Guarded interface definitions by define-undef macro helper include pairs to a...assiduous2020-01-271-7/+5
* Reworked C interfaces to share declaration with c++assiduous2020-01-271-30/+32
* Reworked IShaderResourceVariable::GetResourceDesc() method to be compatible w...assiduous2020-01-261-11/+8
* Updated shader resource variable C interface; added testassiduous2020-01-261-15/+26
* c inteface: implemented core object VTBLsassiduous2020-01-251-0/+28
* Reworked main headers to be compatible with cassiduous2020-01-251-7/+16
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted GraphicsEngine projectEgor Yusov2019-11-231-9/+9
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Added IShaderResourceVariable::IsBound method (updated API version to 240024)Egor Yusov2019-04-251-3/+9
* Repalced IShaderResourceVariable::GetArraySize() and GetName() with GetResour...Egor Yusov2019-03-081-5/+3
* Finished refactoring pipeline layout definition in Vk backendEgor Yusov2019-02-281-0/+134