| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Added DrawMeshIndirectCount command. | azhirnov | 2021-03-19 | 1 | -0/+25 |
| * | Added inline ray tracing & trace rays indirect command. | azhirnov | 2021-03-19 | 1 | -0/+38 |
| * | Renamed SHADER_BINDING_VALIDATION_FLAGS to VERIFY_SBT_FLAGS | assiduous | 2021-01-06 | 1 | -1/+1 |
| * | Updated copyright notice | assiduous | 2021-01-01 | 1 | -1/+1 |
| * | Another set of minor updates | assiduous | 2020-12-17 | 1 | -126/+127 |
| * | bug fix for ray tracing, fixed KHR via NV emulation. | azhirnov | 2020-11-16 | 1 | -0/+1 |
| * | added address alignment checks | azhirnov | 2020-11-12 | 1 | -0/+2 |
| * | fixed and improved shader binding | azhirnov | 2020-11-12 | 1 | -11/+9 |
| * | A bunch of minor updates | assiduous | 2020-11-10 | 1 | -7/+15 |
| * | Added ability to update AS. | azhirnov | 2020-11-10 | 1 | -75/+138 |
| * | Device context: refactored command parameters validation | assiduous | 2020-11-07 | 1 | -0/+704 |
