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Graphics
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GraphicsEngine
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PipelineStateBase.cpp
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Author
Age
Files
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*
Reworked non-separable programs in GL; added more PSO and PRS validation
assiduous
2021-03-19
1
-20
/
+91
*
Unified pipeline resource compatibility validation in D3D12 and Vk; added mor...
assiduous
2021-03-19
1
-0
/
+54
*
Added PSO creation failure tests for mesh & ray tracing pipelines, fixed ray ...
azhirnov
2021-03-19
1
-1
/
+1
*
Added PSO creation failure tests
assiduous
2021-03-19
1
-2
/
+4
*
Reworked PSO intialization to allow shader resources be combined when defined...
assiduous
2021-03-19
1
-2
/
+96
*
Added first couple of pipeline resource signature tests
assiduous
2021-01-25
1
-5
/
+12
*
PipelineState.h: updated comments
assiduous
2021-01-23
1
-0
/
+5
*
PipelineStateBase: added more resource signature parameter validation
assiduous
2021-01-22
1
-8
/
+39
*
Some refactoring of PipelineLayoutVk
assiduous
2021-01-22
1
-0
/
+37
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Few more minor updates to ray tracing PSO create info validation
assiduous
2020-12-23
1
-11
/
+9
*
Few minor improvements to RT pipeline initialization
assiduous
2020-12-23
1
-4
/
+4
*
Fixed few more issues in PSO create info validation
assiduous
2020-12-23
1
-3
/
+3
*
Fixed some issues with PSO create info validation
assiduous
2020-12-23
1
-22
/
+25
*
PSO initialization: updated shader stage initialization
assiduous
2020-12-23
1
-16
/
+30
*
Another set of minor updates
assiduous
2020-12-17
1
-48
/
+51
*
some improvements for ray tracing
azhirnov
2020-12-09
1
-1
/
+6
*
D3D12 resource binding refactoring, rename LinearAllocator to FixedLinearAllo...
azhirnov
2020-11-16
1
-0
/
+29
*
GraphicsEngineBase: removed pch.h
assiduous
2020-11-06
1
-1
/
+0
*
Added support for local root signature & shader record.
azhirnov
2020-11-05
1
-1
/
+7
*
A number of updates/fixes to PSO refactor merge
assiduous
2020-10-28
1
-3
/
+1
*
PSO refactoring for ray tracing
azhirnov
2020-10-25
1
-0
/
+58
*
A number of fixes for PSO creation refactoring (API240075)
assiduous
2020-10-18
1
-0
/
+260