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path: root/Graphics/GraphicsEngineD3D12/include/RootParamsManager.hpp (follow)
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* Few updated to RootParamsManager, RootSignatureD3D12, and ShaderResourceCache...assiduous2021-03-191-3/+19
* Refactored D3D12 shader resource cache and descriptor table handlingassiduous2021-03-191-42/+39
* D3D12 backend: some code cleanupassiduous2021-03-191-1/+2
* D3D12: reworked formatted buffer SRVs to be allocated as root viewsassiduous2021-03-191-11/+9
* RootParamsBuilder: minor improvement to AllocateResourceSlotassiduous2021-03-191-1/+1
* Refactored RootParamsManager: added RootParamsBuilderassiduous2021-03-191-73/+114
* Few fixes to RootParamsManagerassiduous2021-03-191-4/+7
* Refactored RootParamsManagerassiduous2021-03-191-0/+191