| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Moved duplicate shader variable functionality to ShaderVariableBase | assiduous | 2021-03-19 | 1 | -32/+5 |
| * | D3D12 backend: moved resource binding logic to shader variable manger | assiduous | 2021-03-19 | 1 | -6/+24 |
| * | Moved ProcessSignatureResources method to PipelineResourceSignatureBase | assiduous | 2021-03-19 | 1 | -7/+0 |
| * | Implemented common PRS methods directly in PipelineResourceSignatureBase; ref... | assiduous | 2021-03-19 | 1 | -0/+230 |
