| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Updated copyright notice | assiduous | 2021-01-01 | 1 | -1/+1 |
| * | Refactoring shader compilation tools - part I (https://github.com/DiligentGra... | assiduous | 2020-09-14 | 1 | -1/+1 |
| * | Few updates to ShaderD3DBase | assiduous | 2020-09-10 | 1 | -2/+1 |
| * | added IDxCompilerLibrary interface. DXCompilerBase moved to platform specific... | azhirnov | 2020-09-09 | 1 | -1/+2 |
| * | removed m_isDXIL flag, detect DXIL by bytecode | azhirnov | 2020-09-08 | 1 | -1/+0 |
| * | added HLSLTools, HLSL shader compiler refactoring | azhirnov | 2020-08-25 | 1 | -9/+1 |
| * | Update DXIL shader compilation | azhirnov | 2020-08-19 | 1 | -1/+1 |
| * | Removed macros HAS_D12_DXIL_COMPILER | azhirnov | 2020-08-19 | 1 | -6/+1 |
| * | Load dxcompiler.dll in runtime | azhirnov | 2020-08-19 | 1 | -0/+8 |
| * | Rename HAS_DXIL_COMPILER to HAS_D12_DXIL_COMPILER | azhirnov | 2020-08-19 | 1 | -0/+4 |
| * | Use ShaderVersion instead of Uint8 | azhirnov | 2020-08-19 | 1 | -1/+1 |
| * | Added mesh shader | azhirnov | 2020-08-11 | 1 | -1/+2 |
| * | Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3... | assiduous | 2020-01-26 | 1 | -0/+50 |
