| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Updated copyright notice | assiduous | 2021-01-01 | 1 | -1/+1 |
| * | Removed SWAP_CHAIN_USAGE_UNORDERED_ACCESS, fixed shader group checks | azhirnov | 2020-11-18 | 1 | -0/+1 |
| * | Fixed IDXGISwapChain2 issue on Windows 7 (closed https://github.com/DiligentG... | assiduous | 2020-08-05 | 1 | -6/+10 |
| * | D3D swap chain: checking if DXGI_SWAP_CHAIN_FLAG_FRAME_LATENCY_WAITABLE_OBJEC... | assiduous | 2020-06-02 | 1 | -6/+22 |
| * | Improved latency handling in D3D11 and D3D12 (API 240061, fixed https://githu... | assiduous | 2020-05-20 | 1 | -6/+80 |
| * | Added surface pretransform parameter to swap chain desc (API 240057) | assiduous | 2020-04-24 | 1 | -1/+30 |
| * | Fixed UWP build plus bug in Win32NativeWindow ctor | assiduous | 2020-02-03 | 1 | -1/+1 |
| * | Updated swap chain creation functions to use NativeWindow struct | assiduous | 2020-02-02 | 1 | -5/+5 |
| * | Added API function call type specification to fix c/c++ mismatch on x86 MSVC | assiduous | 2020-01-29 | 1 | -2/+2 |
| * | Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3... | assiduous | 2020-01-26 | 1 | -0/+248 |
