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path: root/Graphics/GraphicsEngineD3DBase/interface/ShaderD3D.h (follow)
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* Updated copyright noticeassiduous2021-01-011-1/+1
* Reworked C interface to optimize inheritance handlingassiduous2020-01-291-9/+4
* Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...assiduous2020-01-281-6/+2
* Implemented IShaderD3D C interface.assiduous2020-01-281-5/+32
* Reworked IShaderD3D::GetHLSLResource method to be compatible wit Cassiduous2020-01-281-1/+1
* Implemented D3D11 engine C interface (mostly)assiduous2020-01-271-7/+17
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted GraphicsEngineD3DBase projectEgor Yusov2019-11-241-3/+3
* Updated descriptions of backend-specific interfacesEgor Yusov2019-11-091-1/+1
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Added IShaderD3D interface and HLSLShaderResourceDesc structureEgor Yusov2019-03-081-0/+53