| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | code cleanup | azhirnov | 2021-03-19 | 1 | -1/+0 |
| * | Unified fence implementations in all backends | assiduous | 2021-03-19 | 1 | -5/+0 |
| * | OpenGL backend: reorganized headers, removed signature methods implemented by... | assiduous | 2021-03-19 | 1 | -2/+1 |
| * | Reworked FenceGLImpl to use std::atomic | assiduous | 2021-03-19 | 1 | -1/+7 |
| * | Refactored passing template arguments to base classes | assiduous | 2021-03-19 | 1 | -4/+2 |
| * | Updated copyright notice | assiduous | 2021-01-01 | 1 | -1/+1 |
| * | GraphicsTools: added IBufferSuballocator | assiduous | 2020-12-07 | 1 | -1/+1 |
| * | Added API function call type specification to fix c/c++ mismatch on x86 MSVC | assiduous | 2020-01-29 | 1 | -2/+2 |
| * | Renamed .h -> .hpp in GraphicsEngineNextGenBase and GraphicsEngineD3D12 projects | assiduous | 2020-01-26 | 1 | -0/+76 |
