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path: root/Graphics/GraphicsEngineVulkan/include/BufferVkImpl.hpp (follow)
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* code cleanupazhirnov2021-03-191-1/+0
* Vk backend: reorganized headers; removed PRS methods implemented in PipelineR...assiduous2021-03-191-3/+3
* Refactored passing template arguments to base classesassiduous2021-03-191-5/+2
* Updated copyright noticeassiduous2021-01-011-1/+1
* Vulkan backend: code clean-upassiduous2020-12-211-6/+20
* Merge branch 'master' into ray_tracing_2azhirnov2020-11-181-0/+2
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| * Added comparison operators for LayoutElement and InputLayoutDesc; updated tex...assiduous2020-11-131-0/+2
* | Added Vulkan implementationazhirnov2020-10-041-0/+3
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* Implemented mapping of unified buffers in Vulkan backendassiduous2020-08-231-2/+2
* Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENTassiduous2020-03-261-2/+2
* Added API function call type specification to fix c/c++ mismatch on x86 MSVCassiduous2020-01-291-5/+5
* Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projectsassiduous2020-01-261-1/+1
* Renamed .h -> .hpp in GraphicsEngineVulkan projectassiduous2020-01-261-0/+136