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Graphics
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GraphicsEngineVulkan
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include
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PipelineResourceSignatureVkImpl.hpp
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Commit message (
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Author
Age
Files
Lines
*
PipelineResourceSignatureD3D11Impl: reworked resource allocation
assiduous
2021-03-19
1
-1
/
+1
*
code cleanup
azhirnov
2021-03-19
1
-2
/
+0
*
Vk backend: moved resource binding logic to variable manager and cache
assiduous
2021-03-19
1
-11
/
+0
*
Unified implementation of IPipelineResourceSignature::IsCompatibleWith
assiduous
2021-03-19
1
-17
/
+0
*
Unified PRS hash calculation
assiduous
2021-03-19
1
-2
/
+0
*
ShaderResourceBinding{D3D12, Vk, GL} - removed the remaining duplicate code
assiduous
2021-03-19
1
-3
/
+1
*
Moved m_SRBMemAllocator to PipelineResourceSignatureBase
assiduous
2021-03-19
1
-7
/
+0
*
Unified implementation of InitializeStaticSRBResources in D3D12, Vk and GL ba...
assiduous
2021-03-19
1
-2
/
+0
*
Vk backend: reorganized headers; removed PRS methods implemented in PipelineR...
assiduous
2021-03-19
1
-110
/
+12
*
Replaced duplicate CacheContentType enums with the common ResourceCacheConten...
assiduous
2021-03-19
1
-8
/
+3
*
Moved static variable cache and managers to PipelineResourceSignatureBase
assiduous
2021-03-19
1
-7
/
+1
*
Refactored passing template arguments to base classes
assiduous
2021-03-19
1
-2
/
+3
*
Some updates to PipelineResourceSignatureVkImpl and ShaderResourceCacheVk
assiduous
2021-03-19
1
-3
/
+0
*
some fixes and improvements for D3D12 & Vulkan
azhirnov
2021-03-19
1
-2
/
+5
*
Replaced InitializeStaticResources and InitializeStaticResourcesWithSignature...
assiduous
2021-03-19
1
-1
/
+3
*
Implemented committed resource validation in d3d12
assiduous
2021-03-19
1
-13
/
+3
*
Moved duplicate static resources logic from PipelineResourceSignatureD3D12Imp...
assiduous
2021-03-19
1
-5
/
+0
*
Removed duplicates of FindAssignedSampler and FindImmutableSampler functions
assiduous
2021-03-19
1
-3
/
+0
*
Vk backend: some minor updates + comments
assiduous
2021-03-19
1
-8
/
+8
*
merged with resource_signature
azhirnov
2021-03-19
1
-2
/
+10
*
PipelineResourceSignatureVkImpl: removed methods and members that were moved ...
assiduous
2021-02-04
1
-15
/
+0
*
Fixed gcc build error
assiduous
2021-02-02
1
-3
/
+3
*
DeviceContextVkImpl: reworked SRB's descriptor set binding
assiduous
2021-02-01
1
-7
/
+7
*
Shader resource cache Vk: added debug checks for dynamic buffers and offsets
assiduous
2021-01-31
1
-0
/
+4
*
Pipeline Resource Signature Vk: updated SRB cache initialization
assiduous
2021-01-31
1
-6
/
+6
*
PipelineResourceSignatureVkImpl: some code improvements
assiduous
2021-01-30
1
-9
/
+21
*
Reworked resource validation when binding resources
assiduous
2021-01-29
1
-2
/
+0
*
Vk backend: added validation of parameters that can't be validated when resou...
assiduous
2021-01-28
1
-1
/
+6
*
More refactorin of PipelineResourceSignatureVkImpl
assiduous
2021-01-28
1
-21
/
+57
*
Optimized PipelineResourceSignatureVkImpl::CommitDynamicResources by storing ...
assiduous
2021-01-27
1
-3
/
+10
*
Some code cleanup
assiduous
2021-01-26
1
-4
/
+2
*
added immutable samplers to descriptor set layout, fixed PRS tests
azhirnov
2021-01-26
1
-7
/
+26
*
Refactored PipelineResourceSignatureVkImpl
assiduous
2021-01-26
1
-38
/
+74
*
Added first couple of pipeline resource signature tests
assiduous
2021-01-25
1
-4
/
+1
*
improvements and optimizations for resource signature
azhirnov
2021-01-23
1
-24
/
+63
*
pipeline resource signature for vulkan
azhirnov
2021-01-21
1
-58
/
+94
*
added pipeline resource signature (wip)
azhirnov
2021-01-15
1
-0
/
+178