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path:
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/
Graphics
/
GraphicsEngineVulkan
/
include
/
ShaderResourceCacheVk.hpp
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Author
Age
Files
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*
Vk backend: moved resource binding logic to variable manager and cache
assiduous
2021-03-19
1
-30
/
+55
*
Vk backend: reorganized headers; removed PRS methods implemented in PipelineR...
assiduous
2021-03-19
1
-1
/
+1
*
Replaced duplicate CacheContentType enums with the common ResourceCacheConten...
assiduous
2021-03-19
1
-4
/
+3
*
Some updates to PipelineResourceSignatureVkImpl and ShaderResourceCacheVk
assiduous
2021-03-19
1
-16
/
+16
*
Fixed handling of dynamic structured buffers in Vulkan
assiduous
2021-03-19
1
-1
/
+1
*
Shader resource cache Vk: added debug checks for dynamic buffers and offsets
assiduous
2021-01-31
1
-8
/
+11
*
improvements and optimizations for resource signature
azhirnov
2021-01-23
1
-23
/
+44
*
pipeline resource signature for vulkan
azhirnov
2021-01-21
1
-9
/
+8
*
added pipeline resource signature (wip)
azhirnov
2021-01-15
1
-41
/
+24
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Vulkan backend: code clean-up
assiduous
2020-12-21
1
-2
/
+2
*
PSO refactoring for ray tracing
azhirnov
2020-10-25
1
-6
/
+7
*
Improved exception safety of pipeline state object construction
assiduous
2020-10-20
1
-1
/
+1
*
Implemented input attachments in Vulkan backend; added test
assiduous
2020-08-04
1
-0
/
+1
*
Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENT
assiduous
2020-03-26
1
-4
/
+4
*
Renamed .h -> .hpp in GraphicsEngineVulkan project
assiduous
2020-01-26
1
-0
/
+288