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Author
Age
Files
Lines
*
GLTF: hacky VR rendering support
ext-vk
s-ol
2021-03-27
1
-7
/
+23
*
Enable VulkanLogicalDevice with external devices
s-ol
2021-03-27
2
-27
/
+89
*
External Vulkan SwapChain support
s-ol
2021-03-27
2
-764
/
+57
*
External Vulkan Device support
s-ol
2021-03-27
4
-1
/
+121
*
Fixed issue with stale descriptor sets in Vulkan
assiduous
2021-03-19
1
-0
/
+3
*
Fixed Win SDK 17763 build issues
assiduous
2021-03-19
1
-0
/
+3
*
Removed duplicate code from unbinding incompatible signatures logic in D3D11,...
assiduous
2021-03-19
1
-21
/
+1
*
Fixed Vulkan command buffer leak
assiduous
2021-03-19
5
-103
/
+121
*
code cleanup
azhirnov
2021-03-19
2
-6
/
+1
*
Vulkan: fixed tests on Mac.
azhirnov
2021-03-19
7
-10
/
+262
*
Added DrawMeshIndirectCount command.
azhirnov
2021-03-19
1
-0
/
+22
*
Added inline ray tracing & trace rays indirect command.
azhirnov
2021-03-19
4
-15
/
+102
*
Unified fence implementations in all backends
assiduous
2021-03-19
1
-9
/
+0
*
Renamed Align to AlignUp
assiduous
2021-03-19
8
-17
/
+17
*
Some minor/cosmetic changes
assiduous
2021-03-19
2
-24
/
+12
*
Updated resource binding validation
assiduous
2021-03-19
2
-18
/
+27
*
Moved duplicate buffer mode validation logic to ShaderResourceVariableBase.hpp
assiduous
2021-03-19
1
-27
/
+12
*
Moved duplicate shader variable functionality to ShaderVariableBase
assiduous
2021-03-19
1
-12
/
+1
*
Vk backend: moved resource binding logic to variable manager and cache
assiduous
2021-03-19
4
-645
/
+638
*
Unified implementation of IPipelineResourceSignature::IsCompatibleWith
assiduous
2021-03-19
2
-25
/
+1
*
Unified PRS hash calculation
assiduous
2021-03-19
1
-31
/
+4
*
Moved ProcessSignatureResources method to PipelineResourceSignatureBase
assiduous
2021-03-19
1
-33
/
+19
*
Resource singature: moved allocation of static resource cache and var manager...
assiduous
2021-03-19
1
-9
/
+6
*
ShaderResourceBinding{D3D12, Vk, GL} - removed the remaining duplicate code
assiduous
2021-03-19
2
-29
/
+3
*
Unified implementations of SRB in D3D12, Vk and GL
assiduous
2021-03-19
1
-86
/
+20
*
Moved m_SRBMemAllocator to PipelineResourceSignatureBase
assiduous
2021-03-19
1
-2
/
+1
*
Unified implementation of InitializeStaticSRBResources in D3D12, Vk and GL ba...
assiduous
2021-03-19
1
-10
/
+0
*
Vk backend: reorganized headers; removed PRS methods implemented in PipelineR...
assiduous
2021-03-19
25
-58
/
+92
*
Replaced duplicate CacheContentType enums with the common ResourceCacheConten...
assiduous
2021-03-19
2
-10
/
+9
*
Unified resource signature handling by pipeline state in D3D12, Vk and GL
assiduous
2021-03-19
4
-178
/
+84
*
Unified CreateShaderResourceBinding in D3D12, Vk and GL signatures
assiduous
2021-03-19
1
-5
/
+1
*
Moved static variable cache and managers to PipelineResourceSignatureBase
assiduous
2021-03-19
3
-83
/
+43
*
Vulkan: update for new Vulkan SDK
azhirnov
2021-03-19
3
-23
/
+14
*
Unified device object creation in D3D12, Vulkan and OpenGL
assiduous
2021-03-19
1
-191
/
+20
*
Unified pipeline resource compatibility validation in D3D12 and Vk; added mor...
assiduous
2021-03-19
1
-23
/
+5
*
Added resource signature creation failure test; fxied validation of resource ...
assiduous
2021-03-19
1
-24
/
+3
*
Few cosmetic updates to DeviceContextVkImpl
assiduous
2021-03-19
1
-21
/
+3
*
BufferVkImpl: fixed buffer offset alignment calculation
assiduous
2021-03-19
1
-16
/
+30
*
Some updates to PipelineResourceSignatureVkImpl and ShaderResourceCacheVk
assiduous
2021-03-19
3
-186
/
+187
*
Fixed handling of dynamic structured buffers in Vulkan
assiduous
2021-03-19
3
-52
/
+29
*
Few updates to PipelineStateVkImpl and PipelineStateD3D12Impl
assiduous
2021-03-19
2
-23
/
+27
*
Vulkan: added validation for DescriptorSetBaseInd, optimized field packing
azhirnov
2021-03-19
1
-3
/
+14
*
Reworked PSO intialization to allow shader resources be combined when defined...
assiduous
2021-03-19
1
-39
/
+46
*
some fixes and improvements for D3D12 & Vulkan
azhirnov
2021-03-19
4
-37
/
+19
*
Reworked ShaderVariableVkImpl and ShaderVariableD3D12Impl: removed some dupli...
assiduous
2021-03-19
1
-69
/
+10
*
Replaced InitializeStaticResources and InitializeStaticResourcesWithSignature...
assiduous
2021-03-19
2
-13
/
+13
*
Reworked ShaderResourceBindingVkImpl and ShaderResourceBindingD3D12Impl: move...
assiduous
2021-03-19
2
-72
/
+16
*
Implemented committed resource validation in d3d12
assiduous
2021-03-19
2
-61
/
+70
*
PipelineResourceSignatureD3D12Impl and PipelineResourceSignatureVkImpl: remov...
assiduous
2021-03-19
1
-40
/
+14
*
Unified static resource methods in PipelineResourceSignatureVkImpl and Pipeli...
assiduous
2021-03-19
1
-31
/
+4
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