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*
merged with resource_signature
azhirnov
2021-03-19
1
-1
/
+1
*
GraphicsTools: removed pch.h (fixed https://github.com/DiligentGraphics/Dilig...
assiduous
2021-02-06
1
-28
/
+0
*
Reworked ShaderResourceLayoutTest.FormattedBuffers and ShaderResourceLayoutTe...
assiduous
2021-02-04
1
-0
/
+9
*
Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...
assiduous
2021-02-04
1
-5
/
+6
*
IBufferSuballocation: added SetUserData()/GetUserData() methods
assiduous
2021-01-10
1
-0
/
+15
*
Added IDeviceObject::SetUserData() and IDeviceObject::GetUserData() methods (...
assiduous
2021-01-10
1
-0
/
+15
*
Updated copyright notice
assiduous
2021-01-01
17
-17
/
+17
*
Updated ShaderMacroHelper
assiduous
2020-12-14
1
-0
/
+11
*
Few updated to BufferSuballocator and DynamicTextureAtlas
assiduous
2020-12-10
2
-1
/
+9
*
Fixed minor issue with IDynamicTextureAtlas::GetAtlasDesc not being pure virtual
assiduous
2020-12-08
1
-1
/
+1
*
Updated CreateBufferSuballocator and CreateDynamicTextureAtlas functions to t...
assiduous
2020-12-08
2
-6
/
+6
*
Moved pDevice parameter from BufferSuballocatorCreateInfo and DynamicTextureA...
assiduous
2020-12-08
2
-14
/
+18
*
Fixed potential threading issue in BufferSuballocatorImpl
assiduous
2020-12-07
1
-23
/
+8
*
A number of fixes/improvements to DynamicTextureAtlas
assiduous
2020-12-07
1
-22
/
+13
*
Graphics tools: added Dynamic Texture Atlas
assiduous
2020-12-07
3
-0
/
+172
*
GraphicsTools: added IBufferSuballocator
assiduous
2020-12-07
2
-2
/
+151
*
GraphicsTools: added DynamicBuffer class
assiduous
2020-12-06
1
-0
/
+142
*
Graphics Utilities: added ComputeMipLevel function
assiduous
2020-11-29
1
-0
/
+8
*
Fixed minor code review issue
assiduous
2020-07-09
1
-1
/
+1
*
Added Streaming buffer
assiduous
2020-07-08
1
-0
/
+194
*
Updated HLSL2GLSLConverter and ShaderMacroHelper
assiduous
2020-04-18
1
-0
/
+6
*
Updated ITextureUploader to allow synchronous execution
assiduous
2020-04-08
4
-25
/
+85
*
Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENT
assiduous
2020-03-26
1
-3
/
+5
*
MathLib: added GetLinearTexFilterSampleInfo function
assiduous
2020-03-16
1
-2
/
+2
*
Enabled C API in GraphicsUtilities.h; added global function helper macros def...
assiduous
2020-02-02
1
-15
/
+15
*
A bunch of final .h -> .hpp renamings
assiduous
2020-01-27
1
-1
/
+1
*
Renamed platform headers .h -> .hpp
assiduous
2020-01-27
2
-2
/
+2
*
More .h -> .hpp renamings
assiduous
2020-01-26
2
-6
/
+4
*
Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projects
assiduous
2020-01-26
5
-6
/
+6
*
Renamed .h -> .hpp files in GLSLTools, GraphicsAccessories, and GraphicsTools...
assiduous
2020-01-26
10
-4
/
+4
*
Moved MapHelper to GraphicsTools
assiduous
2020-01-26
1
-0
/
+202
*
Fixed a couple of clang warnings
assiduous
2020-01-14
2
-2
/
+2
*
Added DurationQueryHelper class; fixed issue with disjoint query in D3D11 bac...
assiduous
2020-01-13
1
-0
/
+103
*
Added ScopedQueryHelper class
assiduous
2020-01-11
1
-0
/
+88
*
Updated coyright notice
assiduous
2020-01-01
10
-70
/
+110
*
moved public public headers of GraphicsTools project to interface folder to m...
assiduous
2019-12-26
10
-0
/
+927