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path: root/Graphics/HLSL2GLSLConverterLib/include/HLSL2GLSLConverterImpl.hpp (follow)
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* HLSL2GLSLConverter: enabled support of read operator [] for RW textures; fixe...assiduous2021-02-061-12/+19
* Updated copyright noticeassiduous2021-01-011-1/+1
* Refactored internal shader resouce variable indexingassiduous2020-09-181-3/+6
* use NUM_SHADER_TYPES constant instead of magic number, use std::array instead...azhirnov2020-09-161-1/+2
* Added API function call type specification to fix c/c++ mismatch on x86 MSVCassiduous2020-01-291-6/+6
* A bunch of final .h -> .hpp renamingsassiduous2020-01-271-1/+1
* More .h -> .hpp renamingsassiduous2020-01-261-0/+661