index
:
DiligentCore
ext-vk
[no description]
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
Tests
/
DiligentCoreAPITest
/
include
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Vulkan: fixed tests on Mac.
azhirnov
2021-03-19
3
-1
/
+19
*
Added inline ray tracing & trace rays indirect command.
azhirnov
2021-03-19
2
-9
/
+130
*
Reworked combined and immutable sampler validation in resource signature
assiduous
2021-03-19
1
-1
/
+1
*
RunTimeResourceArray Test: added RW textures and buffers
assiduous
2021-03-19
1
-3
/
+8
*
Added test for input attachments in the resource signature; fixed few issues ...
assiduous
2021-03-19
1
-1
/
+0
*
PipelineResourceSignatureD3D12Impl: updated immutable samplers handling plus ...
assiduous
2021-03-19
1
-0
/
+2
*
Added PSO creation failure tests
assiduous
2021-03-19
1
-0
/
+4
*
some fixes and improvements for D3D12 & Vulkan
azhirnov
2021-03-19
1
-230
/
+0
*
Imlemented workarounds for tests failing due to D3D12 WARP resource array ind...
assiduous
2021-03-19
1
-0
/
+10
*
D3D12 backend: disallowed binding dynamic constant and structured buffers to ...
assiduous
2021-03-19
1
-0
/
+1
*
Testing swap chain: enabled capturing multiple fail images for the same test
assiduous
2021-03-19
1
-8
/
+12
*
DrawCommandTest: added structured buffer array, and formatted buffer tests
assiduous
2021-03-19
1
-0
/
+2
*
merged with resource_signature
azhirnov
2021-03-19
1
-0
/
+1
*
Merged master
assiduous
2021-03-19
1
-13
/
+18
|
\
|
*
Added deferred context draw test (closed https://github.com/DiligentGraphics/...
assiduous
2021-02-08
1
-10
/
+11
|
*
Tests: implemented workaround for resource array indexing bug in D3D12 WARP
assiduous
2021-02-06
1
-3
/
+7
|
*
Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...
assiduous
2021-02-04
1
-1
/
+1
*
|
Reworked PipelineResourceSignatureTest.VulkanDescriptorIndexing to validate r...
assiduous
2021-02-04
1
-1
/
+1
*
|
PRS tests: fixed mesh shader compilation, added test for descriptor indexing
azhirnov
2021-02-04
1
-3
/
+5
*
|
Reworked PipelineResourceSignatureTest.CombinedImageSamplers to validate reso...
assiduous
2021-02-03
1
-1
/
+1
*
|
Reworked PipelineResourceSignatureTest.SingleVarType to validate resource bin...
assiduous
2021-02-03
1
-0
/
+3
*
|
Reworked PipelineResourceSignatureTest.MultiSignatures to validate resource b...
assiduous
2021-02-03
1
-0
/
+1
*
|
Reworked PipelineResourceSignatureTest.VariableTypes to validate resource bin...
assiduous
2021-02-03
1
-0
/
+216
*
|
Reworked ShaderResourceLayoutTest.Textures and ShaderResourceLayoutTest.Immut...
assiduous
2021-02-02
1
-1
/
+1
*
|
allow to combine graphics PRS with mesh pipeline
azhirnov
2021-01-26
1
-0
/
+94
*
|
added immutable samplers to descriptor set layout, fixed PRS tests
azhirnov
2021-01-26
1
-9
/
+9
*
|
removed empty signature, added test for partially compatible pipeline layouts
azhirnov
2021-01-26
1
-0
/
+134
|
/
*
Updated some more copyright notices
assiduous
2021-01-04
3
-3
/
+3
*
Updated copyright notice
assiduous
2021-01-01
32
-32
/
+32
*
Added RootSignatureBuilder, some fixed for vulkan ray tracing
azhirnov
2020-11-25
1
-1
/
+1
*
Added support for VK_KHR_acceleration_structure and VK_KHR_ray_tracing_pipeline
azhirnov
2020-11-25
2
-42
/
+40
*
Merge branch 'master' into ray_tracing_2
azhirnov
2020-11-25
1
-2
/
+0
|
\
|
*
Removed autorelease pool from unit tests: Metal backend now catches all autor...
assiduous
2020-11-22
2
-25
/
+2
|
*
Updated tests to set autorelease pools to avoid memory leaks on Mac
assiduous
2020-11-19
2
-3
/
+24
*
|
bug fix for ray tracing, fixed KHR via NV emulation.
azhirnov
2020-11-16
3
-39
/
+131
*
|
Merge branch 'master' into ray_tracing
assiduous
2020-11-10
3
-0
/
+173
|
\
|
|
*
Implemented render pass input attachment test Metal reference
assiduous
2020-11-10
1
-4
/
+16
|
*
Added draw command test Metal reference
assiduous
2020-11-09
2
-0
/
+100
|
*
Implemented compute shader test Metal reference
assiduous
2020-11-09
1
-0
/
+61
*
|
A bunch of minor updates
assiduous
2020-11-10
1
-3
/
+4
*
|
Added ability to update AS.
azhirnov
2020-11-10
1
-1
/
+1
*
|
Added support for local root signature & shader record.
azhirnov
2020-11-05
3
-14
/
+25
*
|
Added AS copy with compacting.
azhirnov
2020-11-05
1
-1
/
+1
*
|
fixed resource state transitions, some improvements for ray tracing
azhirnov
2020-11-03
3
-5
/
+369
*
|
Few improvements to ray tracing tests
assiduous
2020-11-01
2
-0
/
+3
*
|
added tests for ray tracing
azhirnov
2020-11-01
4
-4
/
+542
|
/
*
Updated Metal testing environment
assiduous
2020-10-21
1
-4
/
+6
*
Added ShaderResourceQueries device feature and EngineGLCreateInfo::ForceNonS...
assiduous
2020-10-21
5
-16
/
+17
*
A number of fixes for PSO creation refactoring (API240075)
assiduous
2020-10-18
1
-3
/
+3
*
Added GraphicsPipelineCreateInfo and ComputePipelineCreateInfo instead of sin...
azhirnov
2020-10-15
1
-3
/
+3
[next]