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/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
// clang-format off
/// \file
/// Definition of the Diligent::IFramebuffer interface and related data structures
#include "DeviceObject.h"
#include "RenderPass.h"
#include "TextureView.h"
DILIGENT_BEGIN_NAMESPACE(Diligent)
// {05DA9E47-3CA6-4F96-A967-1DDDC53181A6}
static const struct INTERFACE_ID IID_Framebuffer =
{ 0x5da9e47, 0x3ca6, 0x4f96, { 0xa9, 0x67, 0x1d, 0xdd, 0xc5, 0x31, 0x81, 0xa6 } };
/// Framebuffer description.
struct FramebufferDesc DILIGENT_DERIVE(DeviceObjectAttribs)
/// Render pass that the framebuffer will be compatible with.
IRenderPass* pRenderPass DEFAULT_INITIALIZER(nullptr);
/// The number of attachments.
Uint32 AttachmentCount DEFAULT_INITIALIZER(0);
/// Pointer to the array of attachments.
ITextureView* const* ppAttachments DEFAULT_INITIALIZER(nullptr);
/// Width of the framebuffer.
Uint32 Width DEFAULT_INITIALIZER(0);
/// Height of the framebuffer.
Uint32 Height DEFAULT_INITIALIZER(0);
/// The number of array slices in the framebuffer.
Uint32 NumArraySlices DEFAULT_INITIALIZER(0);
};
typedef struct FramebufferDesc FramebufferDesc;
#if DILIGENT_CPP_INTERFACE
/// Framebuffer interface
/// Framebuffer has no methods.
class IFramebuffer : public IDeviceObject
{
public:
virtual const FramebufferDesc& DILIGENT_CALL_TYPE GetDesc() const override = 0;
};
#else
struct IFramebuffer;
// C requires that a struct or union has at least one member
//struct IFramebufferMethods
//{
//};
struct IFramebufferVtbl
{
struct IObjectMethods Object;
struct IDeviceObjectMethods DeviceObject;
//struct IFramebufferMethods Framebuffer;
};
typedef struct IFramebuffer
{
struct IFramebufferVtbl* pVtbl;
} IFramebuffer;
#endif
DILIGENT_END_NAMESPACE // namespace Diligent
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