summaryrefslogtreecommitdiffstats
path: root/Graphics/GraphicsEngine/interface/SwapChain.h
blob: e6d598f11612d3a756d11115207bd9059cbbde16 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
/*
 *  Copyright 2019-2021 Diligent Graphics LLC
 *  Copyright 2015-2019 Egor Yusov
 *  
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *  
 *      http://www.apache.org/licenses/LICENSE-2.0
 *  
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *  In no event and under no legal theory, whether in tort (including negligence), 
 *  contract, or otherwise, unless required by applicable law (such as deliberate 
 *  and grossly negligent acts) or agreed to in writing, shall any Contributor be
 *  liable for any damages, including any direct, indirect, special, incidental, 
 *  or consequential damages of any character arising as a result of this License or 
 *  out of the use or inability to use the software (including but not limited to damages 
 *  for loss of goodwill, work stoppage, computer failure or malfunction, or any and 
 *  all other commercial damages or losses), even if such Contributor has been advised 
 *  of the possibility of such damages.
 */

#pragma once

/// \file
/// Definition of the Diligent::ISwapChain interface and related data structures

#include "../../../Primitives/interface/Object.h"
#include "TextureView.h"
#include "GraphicsTypes.h"

DILIGENT_BEGIN_NAMESPACE(Diligent)


// {1C703B77-6607-4EEC-B1FE-15C82D3B4130}
static const INTERFACE_ID IID_SwapChain =
    {0x1c703b77, 0x6607, 0x4eec, {0xb1, 0xfe, 0x15, 0xc8, 0x2d, 0x3b, 0x41, 0x30}};

#define DILIGENT_INTERFACE_NAME ISwapChain
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"

#define ISwapChainInclusiveMethods \
    IObjectInclusiveMethods;       \
    ISwapChainMethods SwapChain

// clang-format off

/// Swap chain interface

/// The swap chain is created by a platform-dependent function
DILIGENT_BEGIN_INTERFACE(ISwapChain, IObject)
{
    /// Presents a rendered image to the user
    VIRTUAL void METHOD(Present)(THIS_
                                 Uint32 SyncInterval DEFAULT_VALUE(1)) PURE;

    /// Returns the swap chain desctription
    VIRTUAL const SwapChainDesc REF METHOD(GetDesc)(THIS) CONST PURE;

    /// Changes the swap chain size

    /// \param [in] NewWidth     - New logical swap chain width (not accounting for pre-transform), in pixels.
    /// \param [in] NewHeight    - New logical swap chain height (not accounting for pre-transform), in pixels.
    /// \param [in] NewTransform - New surface transform, see Diligent::SURFACE_TRANSFORM.
    ///
    /// \note When resizing non-primary swap chains, the engine unbinds the
    ///       swap chain buffers from the output.
    ///
    ///       New width and height should not account for surface pre-transform. For example,
    ///       if the window size is 1920 x 1080, but the surface is pre-rotated by 90 degrees,
    ///       NewWidth should still be 1920, and NewHeight should still be 1080. It is highly
    ///       recommended to always use SURFACE_TRANSFORM_OPTIMAL to let the engine select
    ///       the most optimal pre-transform. However SURFACE_TRANSFORM_ROTATE_90 will also work in
    ///       the scenario above. After the swap chain has been resized, its actual width will be 1080,
    ///       actual height will be 1920, and PreTransform will be SURFACE_TRANSFORM_ROTATE_90.
    VIRTUAL void METHOD(Resize)(THIS_
                                Uint32            NewWidth,
                                Uint32            NewHeight,
                                SURFACE_TRANSFORM NewTransform DEFAULT_VALUE(SURFACE_TRANSFORM_OPTIMAL)) PURE;

    /// Sets fullscreen mode (only supported on Win32 platform)
    VIRTUAL void METHOD(SetFullscreenMode)(THIS_ const DisplayModeAttribs REF DisplayMode) PURE;

    /// Sets windowed mode (only supported on Win32 platform)
    VIRTUAL void METHOD(SetWindowedMode)(THIS) PURE;
    
    /// Sets the maximum number of frames that the swap chain is allowed to queue for rendering.

    /// This value is only relevant for D3D11 and D3D12 backends and ignored for others.
    /// By default it matches the number of buffers in the swap chain. For example, for a 2-buffer
    /// swap chain, the CPU can enqueue frames 0 and 1, but Present command of frame 2
    /// will block until frame 0 is presented. If in the example above the maximum frame latency is set
    /// to 1, then Present command of frame 1 will block until Present of frame 0 is complete.
    VIRTUAL void METHOD(SetMaximumFrameLatency)(THIS_
                                                Uint32 MaxLatency) PURE;

    /// Returns render target view of the current back buffer in the swap chain

    /// \note For Direct3D12 and Vulkan backends, the function returns
    /// different pointer for every offscreen buffer in the swap chain
    /// (flipped by every call to ISwapChain::Present()). For Direct3D11
    /// backend it always returns the same pointer. For OpenGL/GLES backends
    /// the method returns null.
    ///
    /// The method does *NOT* call AddRef() on the returned interface,
    /// so Release() must not be called.
    VIRTUAL ITextureView* METHOD(GetCurrentBackBufferRTV)(THIS) PURE;

    /// Returns depth-stencil view of the depth buffer

    /// The method does *NOT* call AddRef() on the returned interface,
    /// so Release() must not be called.
    VIRTUAL ITextureView* METHOD(GetDepthBufferDSV)(THIS) PURE;
};
DILIGENT_END_INTERFACE

#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"

#if DILIGENT_C_INTERFACE

// clang-format off

#    define ISwapChain_Present(This, ...)                CALL_IFACE_METHOD(SwapChain, Present,                 This, __VA_ARGS__)
#    define ISwapChain_GetDesc(This)                     CALL_IFACE_METHOD(SwapChain, GetDesc,                 This)
#    define ISwapChain_Resize(This, ...)                 CALL_IFACE_METHOD(SwapChain, Resize,                  This, __VA_ARGS__)
#    define ISwapChain_SetFullscreenMode(This, ...)      CALL_IFACE_METHOD(SwapChain, SetFullscreenMode,       This, __VA_ARGS__)
#    define ISwapChain_SetWindowedMode(This)             CALL_IFACE_METHOD(SwapChain, SetWindowedMode,         This)
#    define ISwapChain_SetMaximumFrameLatency(This, ...) CALL_IFACE_METHOD(SwapChain, SetMaximumFrameLatency,  This, __VA_ARGS__)
#    define ISwapChain_GetCurrentBackBufferRTV(This)     CALL_IFACE_METHOD(SwapChain, GetCurrentBackBufferRTV, This)
#    define ISwapChain_GetDepthBufferDSV(This)           CALL_IFACE_METHOD(SwapChain, GetDepthBufferDSV,       This)

// clang-format on

#endif

DILIGENT_END_NAMESPACE // namespace Diligent