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/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
/// \file
/// Definition of the Diligent::IFenceD3D12 interface
#include "../../GraphicsEngine/interface/Fence.h"
DILIGENT_BEGIN_NAMESPACE(Diligent)
// {053C0D8C-3757-4220-A9CC-4749EC4794AD}
static const INTERFACE_ID IID_FenceD3D12 =
{0x53c0d8c, 0x3757, 0x4220, {0xa9, 0xcc, 0x47, 0x49, 0xec, 0x47, 0x94, 0xad}};
#define DILIGENT_INTERFACE_NAME IFenceD3D12
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
// clang-format off
#define IFenceD3D12InclusiveMethods \
IFenceInclusiveMethods; \
IFenceD3D12Methods FenceD3D12
/// Exposes Direct3D12-specific functionality of a fence object.
DILIGENT_BEGIN_INTERFACE(IFenceD3D12, IFence)
{
/// Returns a pointer to the ID3D12Fence interface of the internal Direct3D12 object.
/// The method does *NOT* call AddRef() on the returned interface,
/// so Release() must not be called.
VIRTUAL ID3D12Fence* METHOD(GetD3D12Fence)(THIS) PURE;
/// Waits until the fence reaches the specified value, on the host.
VIRTUAL void METHOD(WaitForCompletion)(THIS_
Uint64 Value) PURE;
};
DILIGENT_END_INTERFACE
#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
#if DILIGENT_C_INTERFACE
// clang-format off
# define IFenceD3D12_GetD3D12Fence(This) CALL_IFACE_METHOD(FenceD3D12, GetD3D12Fence, This)
# define IFenceD3D12_WaitForCompletion(This, ...) CALL_IFACE_METHOD(FenceD3D12, WaitForCompletion, This, __VA_ARGS__)
// clang-format on
#endif
DILIGENT_END_NAMESPACE // namespace Diligent
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