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/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
/// \file
/// Definition of the Diligent::IPipeplineStateD3D12 interface
#include "../../GraphicsEngine/interface/PipelineState.h"
DILIGENT_BEGIN_NAMESPACE(Diligent)
// {33C9BE4B-6F23-4F83-A665-5AC1836DF35A}
static const INTERFACE_ID IID_PipelineStateD3D12 =
{0x33c9be4b, 0x6f23, 0x4f83, {0xa6, 0x65, 0x5a, 0xc1, 0x83, 0x6d, 0xf3, 0x5a}};
#define DILIGENT_INTERFACE_NAME IPipelineStateD3D12
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
#define IPipelineStateD3D12InclusiveMethods \
IPipelineStateInclusiveMethods; \
IPipelineStateD3D12Methods PipelineStateD3D12
/// Exposes Direct3D12-specific functionality of a pipeline state object.
DILIGENT_BEGIN_INTERFACE(IPipelineStateD3D12, IPipelineState)
{
/// Returns ID3D12PipelineState interface of the internal D3D12 pipeline state object object.
/// The method does *NOT* call AddRef() on the returned interface,
/// so Release() must not be called.
VIRTUAL ID3D12PipelineState* METHOD(GetD3D12PipelineState)(THIS) CONST PURE;
/// Returns ID3D12StateObject interface of the internal D3D12 state object for ray tracing.
/// The method does *NOT* call AddRef() on the returned interface,
/// so Release() must not be called.
VIRTUAL ID3D12StateObject* METHOD(GetD3D12StateObject)(THIS) CONST PURE;
/// Returns a pointer to the root signature object associated with this pipeline state.
/// The method does *NOT* call AddRef() on the returned interface,
/// so Release() must not be called.
VIRTUAL ID3D12RootSignature* METHOD(GetD3D12RootSignature)(THIS) CONST PURE;
};
DILIGENT_END_INTERFACE
#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
#if DILIGENT_C_INTERFACE
// clang-format off
# define IPipelineStateD3D12_GetD3D12PipelineState(This) CALL_IFACE_METHOD(PipelineStateD3D12, GetD3D12PipelineState, This)
# define IPipelineStateD3D12_GetD3D12StateObject(This) CALL_IFACE_METHOD(PipelineStateD3D12, GetD3D12StateObject, This)
# define IPipelineStateD3D12_GetD3D12RootSignature(This) CALL_IFACE_METHOD(PipelineStateD3D12, GetD3D12RootSignature, This)
// clang-format on
#endif
DILIGENT_END_NAMESPACE // namespace Diligent
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