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/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#include "pch.h"
#include "RootSignature.hpp"
#include "RenderDeviceD3D12Impl.hpp"
#include "PipelineResourceSignatureD3D12Impl.hpp"
#include "CommandContext.hpp"
#include "D3D12TypeConversions.hpp"
#include "HashUtils.hpp"
namespace Diligent
{
RootSignatureD3D12::RootSignatureD3D12(IReferenceCounters* pRefCounters,
RenderDeviceD3D12Impl* pDeviceD3D12Impl,
const RefCntAutoPtr<PipelineResourceSignatureD3D12Impl> ppSignatures[],
Uint32 SignatureCount,
size_t Hash) :
ObjectBase<IObject>{pRefCounters},
m_SignatureCount{SignatureCount},
m_Hash{Hash},
m_Cache{pDeviceD3D12Impl->GetRootSignatureCache()}
{
if (m_SignatureCount > 0)
{
m_ResourceSignatures.reset(new ResourceSignatureInfo[m_SignatureCount]);
}
for (Uint32 i = 0; i < SignatureCount; ++i)
{
m_ResourceSignatures[i].pSignature = ppSignatures[i];
if (ppSignatures[i] != nullptr)
{
VERIFY(ppSignatures[i]->GetDesc().BindingIndex == i, "Signature placed to another binding index");
}
}
// The total number of root parameters in all resource signatures.
Uint32 TotalParams = 0;
// The total number of static samplers, accounting for array size, in all resource signatures.
Uint32 TotalImmutableSamplers = 0;
// The total number of descriptor ranges in all descriptor tables from all resource signatures.
Uint32 TotalDescriptorRanges = 0;
for (Uint32 s = 0; s < m_SignatureCount; ++s)
{
auto& SignInfo = m_ResourceSignatures[s];
const PipelineResourceSignatureD3D12Impl* const pSignature = SignInfo.pSignature;
if (pSignature == nullptr)
continue;
const auto& RootParams = pSignature->GetRootParams();
SignInfo.BaseRootIndex = TotalParams;
TotalParams += RootParams.GetNumRootTables() + RootParams.GetNumRootViews();
for (Uint32 rt = 0; rt < RootParams.GetNumRootTables(); ++rt)
{
const auto& RootTable = RootParams.GetRootTable(rt);
TotalDescriptorRanges += RootTable.d3d12RootParam.DescriptorTable.NumDescriptorRanges;
}
for (Uint32 samp = 0, SampCount = pSignature->GetImmutableSamplerCount(); samp < SampCount; ++samp)
{
const auto& ImtblSam = pSignature->GetImmutableSamplerAttribs(samp);
VERIFY_EXPR(ImtblSam.IsValid());
TotalImmutableSamplers += ImtblSam.ArraySize;
}
}
// Reserve space for all d3d12 root parameters
std::vector<D3D12_ROOT_PARAMETER, STDAllocatorRawMem<D3D12_ROOT_PARAMETER>> d3d12Parameters(
TotalParams,
D3D12_ROOT_PARAMETER{static_cast<D3D12_ROOT_PARAMETER_TYPE>(-1)},
STD_ALLOCATOR_RAW_MEM(D3D12_ROOT_PARAMETER, GetRawAllocator(), "Allocator for vector<D3D12_ROOT_PARAMETER>"));
// ... descriptor ranges,
std::vector<D3D12_DESCRIPTOR_RANGE, STDAllocatorRawMem<D3D12_DESCRIPTOR_RANGE>> d3d12DescrRanges(
TotalDescriptorRanges,
D3D12_DESCRIPTOR_RANGE{},
STD_ALLOCATOR_RAW_MEM(D3D12_DESCRIPTOR_RANGE, GetRawAllocator(), "Allocator for vector<D3D12_DESCRIPTOR_RANGE>"));
// ... and static samplers.
std::vector<D3D12_STATIC_SAMPLER_DESC, STDAllocatorRawMem<D3D12_STATIC_SAMPLER_DESC>> d3d12StaticSamplers(
STD_ALLOCATOR_RAW_MEM(D3D12_STATIC_SAMPLER_DESC, GetRawAllocator(), "Allocator for vector<D3D12_STATIC_SAMPLER_DESC>"));
d3d12StaticSamplers.reserve(TotalImmutableSamplers);
auto descr_range_it = d3d12DescrRanges.begin();
Uint32 BaseRegisterSpace = 0;
for (Uint32 sig = 0; sig < m_SignatureCount; ++sig)
{
auto& SignInfo = m_ResourceSignatures[sig];
SignInfo.BaseRegisterSpace = BaseRegisterSpace;
const PipelineResourceSignatureD3D12Impl* const pSignature = SignInfo.pSignature;
if (pSignature == nullptr)
continue;
const auto& RootParams = pSignature->GetRootParams();
Uint32 MaxSpaceUsed = 0;
for (Uint32 rt = 0; rt < RootParams.GetNumRootTables(); ++rt)
{
const auto& RootTable = RootParams.GetRootTable(rt);
const auto& d3d12SrcParam = RootTable.d3d12RootParam;
const auto& d3d12SrcTbl = d3d12SrcParam.DescriptorTable;
// Offset root parameter index by the base root index of the current resource signature
const Uint32 RootIndex = SignInfo.BaseRootIndex + RootTable.RootIndex;
VERIFY(d3d12SrcParam.ParameterType == D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE && d3d12SrcParam.DescriptorTable.NumDescriptorRanges > 0, "Non-empty descriptor table is expected");
auto& d3d12DstParam = d3d12Parameters[RootIndex];
auto& d3d12DstTbl = d3d12DstParam.DescriptorTable;
d3d12DstParam = d3d12SrcParam;
// Copy all ranges from the source descriptor table and offset register space values by
// the base register space of the current resource signature.
memcpy(&*descr_range_it, d3d12SrcTbl.pDescriptorRanges, d3d12SrcTbl.NumDescriptorRanges * sizeof(D3D12_DESCRIPTOR_RANGE));
d3d12DstTbl.pDescriptorRanges = &*descr_range_it;
for (Uint32 r = 0; r < d3d12SrcTbl.NumDescriptorRanges; ++r, ++descr_range_it)
{
MaxSpaceUsed = std::max(MaxSpaceUsed, descr_range_it->RegisterSpace);
descr_range_it->RegisterSpace += BaseRegisterSpace;
}
}
for (Uint32 rv = 0; rv < RootParams.GetNumRootViews(); ++rv)
{
const auto& RootView = RootParams.GetRootView(rv);
const auto& d3d12SrcParam = RootView.d3d12RootParam;
const Uint32 RootIndex = SignInfo.BaseRootIndex + RootView.RootIndex;
VERIFY((d3d12SrcParam.ParameterType == D3D12_ROOT_PARAMETER_TYPE_CBV ||
d3d12SrcParam.ParameterType == D3D12_ROOT_PARAMETER_TYPE_SRV ||
d3d12SrcParam.ParameterType == D3D12_ROOT_PARAMETER_TYPE_UAV),
"Root CBV, SRV or UAV is expected");
MaxSpaceUsed = std::max(MaxSpaceUsed, d3d12SrcParam.Descriptor.RegisterSpace);
d3d12Parameters[RootIndex] = d3d12SrcParam;
// Offset register space value by the base register space of the current resource signature.
d3d12Parameters[RootIndex].Descriptor.RegisterSpace += BaseRegisterSpace;
}
for (Uint32 samp = 0, SampCount = pSignature->GetImmutableSamplerCount(); samp < SampCount; ++samp)
{
const auto& SampAttr = pSignature->GetImmutableSamplerAttribs(samp);
const auto& ImtblSam = pSignature->GetImmutableSamplerDesc(samp);
const auto& SamDesc = ImtblSam.Desc;
for (UINT ArrInd = 0; ArrInd < SampAttr.ArraySize; ++ArrInd)
{
auto ShaderVisibility = ShaderStagesToD3D12ShaderVisibility(ImtblSam.ShaderStages);
d3d12StaticSamplers.emplace_back(
D3D12_STATIC_SAMPLER_DESC //
{
FilterTypeToD3D12Filter(SamDesc.MinFilter, SamDesc.MagFilter, SamDesc.MipFilter),
TexAddressModeToD3D12AddressMode(SamDesc.AddressU),
TexAddressModeToD3D12AddressMode(SamDesc.AddressV),
TexAddressModeToD3D12AddressMode(SamDesc.AddressW),
SamDesc.MipLODBias,
SamDesc.MaxAnisotropy,
ComparisonFuncToD3D12ComparisonFunc(SamDesc.ComparisonFunc),
BorderColorToD3D12StaticBorderColor(SamDesc.BorderColor),
SamDesc.MinLOD,
SamDesc.MaxLOD,
SampAttr.ShaderRegister + ArrInd,
SampAttr.RegisterSpace + BaseRegisterSpace,
ShaderVisibility //
} //
);
}
}
BaseRegisterSpace += MaxSpaceUsed + 1;
}
m_TotalSpacesUsed = BaseRegisterSpace;
#ifdef DILIGENT_DEBUG
for (size_t i = 0; i < d3d12Parameters.size(); ++i)
{
VERIFY(d3d12Parameters[i].ParameterType != -1, "Root parameter at index ", i, " has not been initialized");
}
#endif
VERIFY_EXPR(descr_range_it == d3d12DescrRanges.end());
D3D12_ROOT_SIGNATURE_DESC rootSignatureDesc{};
rootSignatureDesc.Flags = D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT;
rootSignatureDesc.NumParameters = static_cast<UINT>(d3d12Parameters.size());
rootSignatureDesc.pParameters = !d3d12Parameters.empty() ? d3d12Parameters.data() : nullptr;
rootSignatureDesc.NumStaticSamplers = TotalImmutableSamplers;
rootSignatureDesc.pStaticSamplers = nullptr;
if (!d3d12StaticSamplers.empty())
{
rootSignatureDesc.pStaticSamplers = d3d12StaticSamplers.data();
VERIFY_EXPR(d3d12StaticSamplers.size() == TotalImmutableSamplers);
}
CComPtr<ID3DBlob> signature;
CComPtr<ID3DBlob> error;
HRESULT hr = D3D12SerializeRootSignature(&rootSignatureDesc, D3D_ROOT_SIGNATURE_VERSION_1, &signature, &error);
if (error)
{
LOG_ERROR_MESSAGE("Error: ", (const char*)error->GetBufferPointer());
}
CHECK_D3D_RESULT_THROW(hr, "Failed to serialize root signature");
auto* pd3d12Device = pDeviceD3D12Impl->GetD3D12Device();
hr = pd3d12Device->CreateRootSignature(0, signature->GetBufferPointer(), signature->GetBufferSize(), __uuidof(m_pd3d12RootSignature), reinterpret_cast<void**>(static_cast<ID3D12RootSignature**>(&m_pd3d12RootSignature)));
CHECK_D3D_RESULT_THROW(hr, "Failed to create root signature");
}
RootSignatureD3D12::~RootSignatureD3D12()
{
m_Cache.OnDestroyRootSig(this);
}
LocalRootSignatureD3D12::LocalRootSignatureD3D12(const char* pCBName, Uint32 ShaderRecordSize) :
m_Name{pCBName != nullptr ? pCBName : ""},
m_ShaderRecordSize{ShaderRecordSize}
{
VERIFY_EXPR(!m_Name.empty() == (m_ShaderRecordSize > 0));
}
bool LocalRootSignatureD3D12::IsShaderRecord(const D3DShaderResourceAttribs& CB) const
{
return (m_ShaderRecordSize > 0 &&
CB.GetInputType() == D3D_SIT_CBUFFER &&
m_Name == CB.Name);
}
bool LocalRootSignatureD3D12::Create(ID3D12Device* pDevice, Uint32 RegisterSpace)
{
if (m_ShaderRecordSize == 0)
return false;
VERIFY(m_RegisterSpace == ~0u || m_pd3d12RootSignature == nullptr, "This root signature has already been initialized.");
m_RegisterSpace = RegisterSpace;
D3D12_ROOT_PARAMETER d3d12Params{};
d3d12Params.ParameterType = D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS;
d3d12Params.ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL;
d3d12Params.Constants.Num32BitValues = m_ShaderRecordSize / 4;
d3d12Params.Constants.RegisterSpace = m_RegisterSpace;
d3d12Params.Constants.ShaderRegister = GetShaderRegister();
D3D12_ROOT_SIGNATURE_DESC d3d12RootSignatureDesc{};
d3d12RootSignatureDesc.Flags = D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE;
d3d12RootSignatureDesc.NumParameters = 1;
d3d12RootSignatureDesc.pParameters = &d3d12Params;
CComPtr<ID3DBlob> signature;
auto hr = D3D12SerializeRootSignature(&d3d12RootSignatureDesc, D3D_ROOT_SIGNATURE_VERSION_1, &signature, nullptr);
CHECK_D3D_RESULT_THROW(hr, "Failed to serialize local root signature");
hr = pDevice->CreateRootSignature(0, signature->GetBufferPointer(), signature->GetBufferSize(), IID_PPV_ARGS(&m_pd3d12RootSignature));
CHECK_D3D_RESULT_THROW(hr, "Failed to create D3D12 local root signature");
return true;
}
bool RootSignatureD3D12::IsCompatibleWith(const RefCntAutoPtr<PipelineResourceSignatureD3D12Impl> ppSignatures[], Uint32 SignatureCount) const noexcept
{
if (GetSignatureCount() != SignatureCount)
return false;
for (Uint32 i = 0; i < SignatureCount; ++i)
{
const PipelineResourceSignatureD3D12Impl* const pLSig = m_ResourceSignatures[i].pSignature;
const PipelineResourceSignatureD3D12Impl* const pRSig = ppSignatures[i];
if (pLSig == pRSig)
continue;
if ((pLSig == nullptr) != (pRSig == nullptr))
return false;
if (pLSig == nullptr || pRSig == nullptr)
continue;
if (!pLSig->IsCompatibleWith(pRSig))
return false;
}
return true;
}
RootSignatureCacheD3D12::RootSignatureCacheD3D12(RenderDeviceD3D12Impl& DeviceD3D12Impl) :
m_DeviceD3D12Impl{DeviceD3D12Impl}
{}
RootSignatureCacheD3D12::~RootSignatureCacheD3D12()
{
std::lock_guard<std::mutex> Lock{m_RootSigCacheMtx};
VERIFY(m_RootSigCache.empty(), "All pipeline resource signatures must be released before the cache is destroyed.");
}
RefCntAutoPtr<RootSignatureD3D12> RootSignatureCacheD3D12::GetRootSig(const RefCntAutoPtr<PipelineResourceSignatureD3D12Impl>* ppSignatures, Uint32 SignatureCount)
{
size_t Hash = 0;
if (SignatureCount > 0)
{
HashCombine(Hash, SignatureCount);
for (Uint32 i = 0; i < SignatureCount; ++i)
{
if (ppSignatures[i] != nullptr)
{
VERIFY(ppSignatures[i]->GetDesc().BindingIndex == i, "Signature placed at another binding index");
HashCombine(Hash, ppSignatures[i]->GetHash());
}
else
HashCombine(Hash, 0);
}
}
std::lock_guard<std::mutex> Lock{m_RootSigCacheMtx};
auto Range = m_RootSigCache.equal_range(Hash);
for (auto Iter = Range.first; Iter != Range.second; ++Iter)
{
if (auto Ptr = Iter->second.Lock())
{
if (Ptr->IsCompatibleWith(ppSignatures, SignatureCount))
return Ptr;
}
}
RefCntAutoPtr<RootSignatureD3D12> pNewRootSig;
m_DeviceD3D12Impl.CreateRootSignature(ppSignatures, SignatureCount, Hash, &pNewRootSig);
m_RootSigCache.emplace(Hash, pNewRootSig);
return pNewRootSig;
}
void RootSignatureCacheD3D12::OnDestroyRootSig(RootSignatureD3D12* pRootSig)
{
std::lock_guard<std::mutex> Lock{m_RootSigCacheMtx};
auto Range = m_RootSigCache.equal_range(pRootSig->GetHash());
for (auto Iter = Range.first; Iter != Range.second;)
{
if (!Iter->second.IsValid())
Iter = m_RootSigCache.erase(Iter);
else
++Iter;
}
}
} // namespace Diligent
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