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/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
/// \file
/// Definition of the Diligent::ITextureViewGL interface
#include "../../GraphicsEngine/interface/TextureView.h"
DILIGENT_BEGIN_NAMESPACE(Diligent)
// {15F93272-6135-414F-AB10-53FF9A5004AD}
static const INTERFACE_ID IID_TextureViewGL =
{0x15f93272, 0x6135, 0x414f, {0xab, 0x10, 0x53, 0xff, 0x9a, 0x50, 0x4, 0xad}};
#define DILIGENT_INTERFACE_NAME ITextureViewGL
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
#define ITextureViewGLInclusiveMethods \
ITextureViewInclusiveMethods
//ITextureViewGLMethods TextureViewGL
#if DILIGENT_CPP_INTERFACE
/// Exposes OpenGL-specific functionality of a texture view object.
DILIGENT_BEGIN_INTERFACE(ITextureViewGL, ITextureView) //
{
//const GLObjectWrappers::GLTextureObj& GetHandle();
//GLenum GetBindTarget();
};
DILIGENT_END_INTERFACE
#endif
#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
#if DILIGENT_C_INTERFACE
typedef struct ITextureViewGLVtbl
{
ITextureViewGLInclusiveMethods;
} ITextureViewGLVtbl;
typedef struct ITextureViewGL
{
struct ITextureViewGLVtbl* pVtbl;
} ITextureViewGL;
#endif
DILIGENT_END_NAMESPACE // namespace Diligent
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