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/*
 *  Copyright 2019-2021 Diligent Graphics LLC
 *  Copyright 2015-2019 Egor Yusov
 *  
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *  
 *      http://www.apache.org/licenses/LICENSE-2.0
 *  
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *  In no event and under no legal theory, whether in tort (including negligence), 
 *  contract, or otherwise, unless required by applicable law (such as deliberate 
 *  and grossly negligent acts) or agreed to in writing, shall any Contributor be
 *  liable for any damages, including any direct, indirect, special, incidental, 
 *  or consequential damages of any character arising as a result of this License or 
 *  out of the use or inability to use the software (including but not limited to damages 
 *  for loss of goodwill, work stoppage, computer failure or malfunction, or any and 
 *  all other commercial damages or losses), even if such Contributor has been advised 
 *  of the possibility of such damages.
 */

#include "pch.h"
#include "SamplerGLImpl.hpp"
#include "RenderDeviceGLImpl.hpp"
#include "GLTypeConversions.hpp"

namespace Diligent
{

SamplerGLImpl::SamplerGLImpl(IReferenceCounters* pRefCounters, class RenderDeviceGLImpl* pDeviceGL, const SamplerDesc& SamplerDesc, bool bIsDeviceInternal) :
    // clang-format off
    TSamplerBase
    {
        pRefCounters,
        pDeviceGL,
        SamplerDesc,
        bIsDeviceInternal
    },
    m_GlSampler{true}
// clang-format on
{
    const auto& SamCaps = pDeviceGL->GetDeviceCaps().SamCaps;

    Bool   bMinAnisotropic = False, bMagAnisotropic = False, bMipAnisotropic = False;
    Bool   bMinComparison = False, bMagComparison = False, bMipComparison = False;
    GLenum GLMinFilter, GLMagFilter, GLMipFilter;
    FilterTypeToGLFilterType(SamplerDesc.MinFilter, GLMinFilter, bMinAnisotropic, bMinComparison);
    FilterTypeToGLFilterType(SamplerDesc.MagFilter, GLMagFilter, bMagAnisotropic, bMagComparison);
    FilterTypeToGLFilterType(SamplerDesc.MipFilter, GLMipFilter, bMipAnisotropic, bMipComparison);
    VERIFY(bMinAnisotropic == bMagAnisotropic && bMagAnisotropic == bMipAnisotropic, "Incosistent anisotropy filter setting");
    VERIFY(bMinComparison == bMagComparison && bMagComparison == bMipComparison, "Incosistent comparison filter setting");

    glSamplerParameteri(m_GlSampler, GL_TEXTURE_MAG_FILTER, GLMagFilter);

    GLenum GlMinMipFilter = 0;
    if (GLMinFilter == GL_NEAREST && GLMipFilter == GL_NEAREST)
        GlMinMipFilter = GL_NEAREST_MIPMAP_NEAREST;
    else if (GLMinFilter == GL_LINEAR && GLMipFilter == GL_NEAREST)
        GlMinMipFilter = GL_LINEAR_MIPMAP_NEAREST;
    else if (GLMinFilter == GL_NEAREST && GLMipFilter == GL_LINEAR)
        GlMinMipFilter = GL_NEAREST_MIPMAP_LINEAR;
    else if (GLMinFilter == GL_LINEAR && GLMipFilter == GL_LINEAR)
        GlMinMipFilter = GL_LINEAR_MIPMAP_LINEAR;
    else
        LOG_ERROR_AND_THROW("Unsupported min/mip filter combination");
    glSamplerParameteri(m_GlSampler, GL_TEXTURE_MIN_FILTER, GlMinMipFilter);

    GLenum WrapModes[3] = {0};

    TEXTURE_ADDRESS_MODE AddressModes[] =
        {
            SamplerDesc.AddressU,
            SamplerDesc.AddressV,
            SamplerDesc.AddressW //
        };
    for (int i = 0; i < _countof(AddressModes); ++i)
    {
        auto& WrapMode = WrapModes[i];
        WrapMode       = TexAddressModeToGLAddressMode(AddressModes[i]);
        if (!SamCaps.BorderSamplingModeSupported && WrapMode == GL_CLAMP_TO_BORDER)
        {
            LOG_ERROR_MESSAGE("GL_CLAMP_TO_BORDER filtering mode is not supported. Defaulting to GL_CLAMP_TO_EDGE.\n");
            WrapMode = GL_CLAMP_TO_EDGE;
        }
    }
    glSamplerParameteri(m_GlSampler, GL_TEXTURE_WRAP_S, WrapModes[0]);
    glSamplerParameteri(m_GlSampler, GL_TEXTURE_WRAP_T, WrapModes[1]);
    glSamplerParameteri(m_GlSampler, GL_TEXTURE_WRAP_R, WrapModes[2]);

    if (SamCaps.LODBiasSupported) // Can be unsupported
        glSamplerParameterf(m_GlSampler, GL_TEXTURE_LOD_BIAS, SamplerDesc.MipLODBias);
    else
    {
        if (SamplerDesc.MipLODBias)
            LOG_WARNING_MESSAGE("Texture LOD bias sampler attribute is not supported\n");
    }

    if (SamCaps.AnisotropicFilteringSupported) // Can be unsupported
        glSamplerParameterf(m_GlSampler, GL_TEXTURE_MAX_ANISOTROPY_EXT, bMipAnisotropic ? static_cast<float>(SamplerDesc.MaxAnisotropy) : 1.f);
    else
    {
        if (bMipAnisotropic && SamplerDesc.MaxAnisotropy != 1)
            LOG_WARNING_MESSAGE("Max anisotropy sampler attribute is not supported\n");
    }

    glSamplerParameteri(m_GlSampler, GL_TEXTURE_COMPARE_MODE, bMinComparison ? GL_COMPARE_REF_TO_TEXTURE : GL_NONE);

    if (SamCaps.BorderSamplingModeSupported) // Can be unsupported
        glSamplerParameterfv(m_GlSampler, GL_TEXTURE_BORDER_COLOR, SamplerDesc.BorderColor);
    else
    {
        if (SamplerDesc.BorderColor[0] != 0 || SamplerDesc.BorderColor[1] != 0 || SamplerDesc.BorderColor[2] != 0 || SamplerDesc.BorderColor[3] != 0)
            LOG_WARNING_MESSAGE("Border color sampler attribute is not supported\n");
    }
    GLenum GLCompareFunc = CompareFuncToGLCompareFunc(SamplerDesc.ComparisonFunc);
    glSamplerParameteri(m_GlSampler, GL_TEXTURE_COMPARE_FUNC, GLCompareFunc);

    glSamplerParameterf(m_GlSampler, GL_TEXTURE_MAX_LOD, SamplerDesc.MaxLOD);
    glSamplerParameterf(m_GlSampler, GL_TEXTURE_MIN_LOD, SamplerDesc.MinLOD);

    CHECK_GL_ERROR_AND_THROW("Failed to create OpenGL texture sampler\n");
}

SamplerGLImpl::~SamplerGLImpl()
{
}

IMPLEMENT_QUERY_INTERFACE(SamplerGLImpl, IID_SamplerGL, TSamplerBase)

} // namespace Diligent