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/*
* Copyright 2019-2021 Diligent Graphics LLC
* Copyright 2015-2019 Egor Yusov
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* In no event and under no legal theory, whether in tort (including negligence),
* contract, or otherwise, unless required by applicable law (such as deliberate
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
* liable for any damages, including any direct, indirect, special, incidental,
* or consequential damages of any character arising as a result of this License or
* out of the use or inability to use the software (including but not limited to damages
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
* all other commercial damages or losses), even if such Contributor has been advised
* of the possibility of such damages.
*/
#pragma once
/// \file
/// Definition of the Diligent::IHLSL2GLSLConverter interface
#include "../../GraphicsEngine/interface/Shader.h"
#include "../../../Primitives/interface/DataBlob.h"
DILIGENT_BEGIN_NAMESPACE(Diligent)
// {1FDE020A-9C73-4A76-8AEF-C2C6C2CF0EA5}
static const INTERFACE_ID IID_HLSL2GLSLConversionStream =
{0x1fde020a, 0x9c73, 0x4a76, {0x8a, 0xef, 0xc2, 0xc6, 0xc2, 0xcf, 0xe, 0xa5}};
#define DILIGENT_INTERFACE_NAME IHLSL2GLSLConversionStream
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
#define IHLSL2GLSLConversionStreamInclusiveMethods \
IObjectInclusiveMethods; \
IHLSL2GLSLConversionStreamMethods HLSL2GLSLConversionStream
// clang-format off
DILIGENT_BEGIN_INTERFACE(IHLSL2GLSLConversionStream, IObject)
{
VIRTUAL void METHOD(Convert)(THIS_
const Char* EntryPoint,
SHADER_TYPE ShaderType,
bool IncludeDefintions,
const char* SamplerSuffix,
bool UseInOutLocationQualifiers,
IDataBlob** ppGLSLSource) PURE;
};
DILIGENT_END_INTERFACE
#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
#if DILIGENT_C_INTERFACE
// clang-format off
# define IHLSL2GLSLConversionStream_Convert(This, ...) CALL_IFACE_METHOD(HLSL2GLSLConversionStream, Convert, This, __VA_ARGS__)
// clang-format on
#endif
// {44A21160-77E0-4DDC-A57E-B8B8B65B5342}
static const INTERFACE_ID IID_HLSL2GLSLConverter =
{0x44a21160, 0x77e0, 0x4ddc, {0xa5, 0x7e, 0xb8, 0xb8, 0xb6, 0x5b, 0x53, 0x42}};
#define DILIGENT_INTERFACE_NAME IHLSL2GLSLConverter
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
#define IHLSL2GLSLConverterInclusiveMethods \
IObjectInclusiveMethods; \
IHLSL2GLSLConverterMethods HLSL2GLSLConverter
// clang-format off
/// Interface to the buffer object implemented in OpenGL
DILIGENT_BEGIN_INTERFACE(IHLSL2GLSLConverter, IObject)
{
VIRTUAL void METHOD(CreateStream)(THIS_
const Char* InputFileName,
IShaderSourceInputStreamFactory* pSourceStreamFactory,
const Char* HLSLSource,
size_t NumSymbols,
IHLSL2GLSLConversionStream** ppStream) CONST PURE;
};
DILIGENT_END_INTERFACE
#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
#if DILIGENT_C_INTERFACE
// clang-format off
# define IHLSL2GLSLConverter_CreateStream(This, ...) CALL_IFACE_METHOD(HLSL2GLSLConverter, CreateStream, This, __VA_ARGS__)
// clang-format on
#endif
DILIGENT_END_NAMESPACE // namespace Diligent
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