summaryrefslogtreecommitdiffstats
path: root/Projects
diff options
context:
space:
mode:
authorEgor Yusov <egor.yusov@gmail.com>2018-12-01 07:15:55 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-12-01 07:15:55 +0000
commit82d59de0d193554e1231b06347078d41ed8ec8d3 (patch)
treeb4d723394dd870f4e7a3201e3e804c88ff4aad7f /Projects
parentUpdated submodules (added DRAW_FLAG_VERIFY_STATES & DISPATCH_FLAG_VERIFY_STAT... (diff)
downloadDiligentEngine-82d59de0d193554e1231b06347078d41ed8ec8d3.tar.gz
DiligentEngine-82d59de0d193554e1231b06347078d41ed8ec8d3.zip
Improved thread safety of enum flags; added explicit state transitions to SetRenderTargets()
Diffstat (limited to 'Projects')
-rw-r--r--Projects/Asteroids/src/asteroids_DE.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Projects/Asteroids/src/asteroids_DE.cpp b/Projects/Asteroids/src/asteroids_DE.cpp
index 9f4cd69..6494e49 100644
--- a/Projects/Asteroids/src/asteroids_DE.cpp
+++ b/Projects/Asteroids/src/asteroids_DE.cpp
@@ -698,7 +698,7 @@ void Asteroids::RenderSubset(Diligent::Uint32 SubsetNum,
Uint32 startIdx,
Uint32 numAsteroids)
{
- pCtx->SetRenderTargets(0, nullptr, nullptr);
+ pCtx->SetRenderTargets(0, nullptr, nullptr, SET_RENDER_TARGETS_FLAG_VERIFY_STATES);
// Frame data
auto staticAsteroidData = mAsteroids->StaticData();
@@ -709,7 +709,7 @@ void Asteroids::RenderSubset(Diligent::Uint32 SubsetNum,
{
IBuffer* ia_buffers[] = { mVertexBuffer };
Uint32 ia_offsets[] = { 0 };
- pCtx->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, 0);
+ pCtx->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, SET_VERTEX_BUFFERS_FLAG_NONE);
pCtx->SetIndexBuffer(mIndexBuffer, 0);
}
@@ -759,7 +759,7 @@ void Asteroids::Render(float frameTime, const OrbitCamera& camera, const Setting
// Clear the render target
float clearcol[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
- mDeviceCtxt->SetRenderTargets(0, nullptr, nullptr);
+ mDeviceCtxt->SetRenderTargets(0, nullptr, nullptr, SET_RENDER_TARGETS_FLAG_TRANSITION_ALL);
mDeviceCtxt->ClearRenderTarget(nullptr, clearcol);
mDeviceCtxt->ClearDepthStencil(nullptr, CLEAR_DEPTH_FLAG, 0.0f, 0);
@@ -828,7 +828,7 @@ void Asteroids::Render(float frameTime, const OrbitCamera& camera, const Setting
QueryPerformanceCounter((LARGE_INTEGER*)&currCounter);
mRenderTicks = currCounter-mRenderTicks;
- mDeviceCtxt->SetRenderTargets(0, nullptr, nullptr);
+ mDeviceCtxt->SetRenderTargets(0, nullptr, nullptr, SET_RENDER_TARGETS_FLAG_TRANSITION_ALL);
// Draw skybox
{
{
@@ -838,7 +838,7 @@ void Asteroids::Render(float frameTime, const OrbitCamera& camera, const Setting
IBuffer* ia_buffers[] = { mSkyboxVertexBuffer };
UINT ia_offsets[] = { 0 };
- mDeviceCtxt->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, 0);
+ mDeviceCtxt->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, SET_VERTEX_BUFFERS_FLAG_NONE);
mDeviceCtxt->SetPipelineState(mSkyboxPSO);
mDeviceCtxt->CommitShaderResources(mSkyboxSRB, COMMIT_SHADER_RESOURCES_FLAG_TRANSITION_RESOURCES);
@@ -867,7 +867,7 @@ void Asteroids::Render(float frameTime, const OrbitCamera& camera, const Setting
IBuffer* ia_buffers[] = { mSpriteVertexBuffer };
Uint32 ia_offsets[] = { 0 };
- mDeviceCtxt->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, 0);
+ mDeviceCtxt->SetVertexBuffers(0, 1, ia_buffers, ia_offsets, SET_VERTEX_BUFFERS_FLAG_NONE);
// Draw
UINT vertexStart = 0;