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| author | Egor Yusov <egor.yusov@gmail.com> | 2018-12-03 17:33:43 +0000 |
|---|---|---|
| committer | Egor Yusov <egor.yusov@gmail.com> | 2018-12-03 17:33:43 +0000 |
| commit | 54bdcc4e5c3aac56d22da3aaf3cac10dd6807bdf (patch) | |
| tree | f3911330de9cac5af8f8045270b0879585e3bb2a /Tests/TestApp/assets/TestRenderTargets.lua | |
| parent | Fixed linux build (diff) | |
| download | DiligentEngine-54bdcc4e5c3aac56d22da3aaf3cac10dd6807bdf.tar.gz DiligentEngine-54bdcc4e5c3aac56d22da3aaf3cac10dd6807bdf.zip | |
Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)
Diffstat (limited to 'Tests/TestApp/assets/TestRenderTargets.lua')
| -rw-r--r-- | Tests/TestApp/assets/TestRenderTargets.lua | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Tests/TestApp/assets/TestRenderTargets.lua b/Tests/TestApp/assets/TestRenderTargets.lua index 2b0117b..2159a94 100644 --- a/Tests/TestApp/assets/TestRenderTargets.lua +++ b/Tests/TestApp/assets/TestRenderTargets.lua @@ -376,7 +376,7 @@ BlendTexSRB = BlendTexPSO:CreateShaderResourceBinding(true) DrawAttrs = DrawAttribs.Create{ NumVertices = 4, - Flags = "DRAW_FLAG_TRANSITION_VERTEX_BUFFERS" + Flags = "DRAW_FLAG_VERIFY_STATES" } VP = Viewport.Create { @@ -398,7 +398,7 @@ SR = ScissorRect.Create function RenderToTextures() - Context.SetVertexBuffers(FullQuadBuffer, TexcoordBuffer, "SET_VERTEX_BUFFERS_FLAG_RESET") + Context.SetVertexBuffers(FullQuadBuffer, TexcoordBuffer, "RESOURCE_STATE_TRANSITION_MODE_TRANSITION", "SET_VERTEX_BUFFERS_FLAG_RESET") Context.SetPipelineState(RenderToTexPSO) Context.TransitionShaderResources(RenderToTexPSO, RenderToTexSRB) Context.CommitShaderResources(RenderToTexSRB) @@ -406,7 +406,7 @@ function RenderToTextures() end function BlendTextures() - Context.SetVertexBuffers(ScaledQuadBuffer, TexcoordBuffer, "SET_VERTEX_BUFFERS_FLAG_RESET") + Context.SetVertexBuffers(ScaledQuadBuffer, TexcoordBuffer, "RESOURCE_STATE_TRANSITION_MODE_TRANSITION", "SET_VERTEX_BUFFERS_FLAG_RESET") Context.SetPipelineState(BlendTexPSO) Context.CommitShaderResources(BlendTexSRB, "RESOURCE_STATE_TRANSITION_MODE_TRANSITION") Context.Draw(DrawAttrs) |
