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authorEgor Yusov <egor.yusov@gmail.com>2018-12-03 17:33:43 +0000
committerEgor Yusov <egor.yusov@gmail.com>2018-12-03 17:33:43 +0000
commit54bdcc4e5c3aac56d22da3aaf3cac10dd6807bdf (patch)
treef3911330de9cac5af8f8045270b0879585e3bb2a /Tests/TestApp/assets/TestRenderTargets.lua
parentFixed linux build (diff)
downloadDiligentEngine-54bdcc4e5c3aac56d22da3aaf3cac10dd6807bdf.tar.gz
DiligentEngine-54bdcc4e5c3aac56d22da3aaf3cac10dd6807bdf.zip
Updated the API (SetVertexBuffers, SetIndexBuffers, DRAW_FLAGS and other)
Diffstat (limited to 'Tests/TestApp/assets/TestRenderTargets.lua')
-rw-r--r--Tests/TestApp/assets/TestRenderTargets.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/Tests/TestApp/assets/TestRenderTargets.lua b/Tests/TestApp/assets/TestRenderTargets.lua
index 2b0117b..2159a94 100644
--- a/Tests/TestApp/assets/TestRenderTargets.lua
+++ b/Tests/TestApp/assets/TestRenderTargets.lua
@@ -376,7 +376,7 @@ BlendTexSRB = BlendTexPSO:CreateShaderResourceBinding(true)
DrawAttrs = DrawAttribs.Create{
NumVertices = 4,
- Flags = "DRAW_FLAG_TRANSITION_VERTEX_BUFFERS"
+ Flags = "DRAW_FLAG_VERIFY_STATES"
}
VP = Viewport.Create {
@@ -398,7 +398,7 @@ SR = ScissorRect.Create
function RenderToTextures()
- Context.SetVertexBuffers(FullQuadBuffer, TexcoordBuffer, "SET_VERTEX_BUFFERS_FLAG_RESET")
+ Context.SetVertexBuffers(FullQuadBuffer, TexcoordBuffer, "RESOURCE_STATE_TRANSITION_MODE_TRANSITION", "SET_VERTEX_BUFFERS_FLAG_RESET")
Context.SetPipelineState(RenderToTexPSO)
Context.TransitionShaderResources(RenderToTexPSO, RenderToTexSRB)
Context.CommitShaderResources(RenderToTexSRB)
@@ -406,7 +406,7 @@ function RenderToTextures()
end
function BlendTextures()
- Context.SetVertexBuffers(ScaledQuadBuffer, TexcoordBuffer, "SET_VERTEX_BUFFERS_FLAG_RESET")
+ Context.SetVertexBuffers(ScaledQuadBuffer, TexcoordBuffer, "RESOURCE_STATE_TRANSITION_MODE_TRANSITION", "SET_VERTEX_BUFFERS_FLAG_RESET")
Context.SetPipelineState(BlendTexPSO)
Context.CommitShaderResources(BlendTexSRB, "RESOURCE_STATE_TRANSITION_MODE_TRANSITION")
Context.Draw(DrawAttrs)