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path: root/unityplugin/UnityEmulator/src/DiligentGraphicsAdapterGL.cpp (follow)
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* Completed Vulkan enabling on Android (closed https://github.com/DiligentGraph...assiduous2020-04-271-3/+3
* Fixed 32-bit buildassiduous2020-01-311-7/+7
* Implemented C APIassiduous2020-01-311-2/+2
* Unity emulator: fixed swap chain resize in GL, and also crahs on Macassiduous2019-12-301-21/+32
* Updated submodules; removed tests folder (tests are now part of every submodule)assiduous2019-12-251-4/+27
* Updated submodules + added tutorial 17Egor Yusov2019-11-111-2/+1
* Final updates to make GL backend workEgor Yusov2019-03-061-2/+2
* Updated unit tests to set DSV format in PSOEgor Yusov2018-07-021-0/+3
* Few updates (restricted minimal window size on Win32, updated RawPtr() method...Egor Yusov2018-04-211-1/+1
* Added sync interval to Present.Egor Yusov2018-03-311-1/+1
* Iimplemented switching to a fullscreen mode in d3dEgor Yusov2018-03-311-0/+10
* Enabled build with Win8.1 SDKEgor Yusov2018-03-041-2/+2
* Fixed unity emulator on iOSEgor Yusov2018-02-121-4/+9
* Updated Engine GL initializationEgor Yusov2018-02-031-3/+10
* Removed legacy VS project and solution files, updated project dependencies.Egor Yusov2017-12-281-3/+3
* Updated to version 2.1Egor Yusov2017-11-131-0/+103