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AssetLoader
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interface
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GLTFLoader.hpp
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Age
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*
C API for GLTFLoader
s-ol
2021-03-30
1
-517
/
+0
*
Fixed gcc/clang error
assiduous
2021-01-13
1
-1
/
+1
*
GLTF Loader: made Model::GPUDataInitialized atomic
assiduous
2021-01-13
1
-2
/
+3
*
GLTF Loader: moved AlphaMode parameter to Material::ShaderAttribs
assiduous
2021-01-13
1
-10
/
+9
*
GLTFLoder: added BaseColorAlphaFormat to ResourceCacheUseInfo; added Model::I...
assiduous
2021-01-13
1
-4
/
+21
*
Few minor updates to GLTF loader
assiduous
2021-01-11
1
-3
/
+2
*
GLTF loader: reworked buffer initialization with user data
assiduous
2021-01-11
1
-8
/
+9
*
Fixed clang/gcc build error
assiduous
2021-01-08
1
-14
/
+16
*
GLTF Loader: added camera loading
assiduous
2021-01-08
1
-9
/
+41
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
GLTFLoader: added convenience constructor for Model::CreateInfo
assiduous
2020-12-14
1
-0
/
+15
*
GLTFLoader: added option to not load animation data and skin
assiduous
2020-12-11
1
-8
/
+13
*
GLTFLoader: updated node transforms handling
assiduous
2020-12-10
1
-1
/
+1
*
GLTF Loader: added
assiduous
2020-12-10
1
-4
/
+3
*
GLTFLoader: updated model initialization API; few minor improvements to loading
assiduous
2020-12-10
1
-14
/
+26
*
GLTFLoader: fixed variable type/name conflicts
assiduous
2020-12-10
1
-4
/
+5
*
Reworked GLTF resource manager to use BufferSuballocator and DynamicTextureAtlas
assiduous
2020-12-09
1
-46
/
+19
*
GLTF Resource manager: implemented texture array resizing
assiduous
2020-12-05
1
-0
/
+12
*
GLTF Loader: fixed names of Material::ALPHA_MODE enum members
assiduous
2020-12-03
1
-4
/
+4
*
GLTF loader: updated mesh BB handling
assiduous
2020-12-03
1
-5
/
+10
*
GLTF Loader: updated primitives handling
assiduous
2020-12-03
1
-21
/
+21
*
GLTF Loader: using dynamic array of joint transform matrices instead of the f...
assiduous
2020-12-03
1
-5
/
+2
*
GLTF Loader: switched to using texture arrays
assiduous
2020-12-03
1
-9
/
+14
*
GLTFLoader: reworked material to load material attribs in a shader-friendly f...
assiduous
2020-12-02
1
-49
/
+51
*
GLTF Loader: fixed few issues with texture cache
assiduous
2020-12-02
1
-0
/
+5
*
GLTFResourceManager: added texture allocation cache
assiduous
2020-12-02
1
-12
/
+1
*
Refcactored GLTFResourceManager: made allocations ref-counted objects
assiduous
2020-12-02
1
-17
/
+18
*
GLTF Loader: added GetFirstIndexLocation and GetBaseVertex methods
assiduous
2020-12-01
1
-11
/
+24
*
GLTF Loader: implemented buffer suballocation in cache
assiduous
2020-12-01
1
-21
/
+62
*
GLTF Loader: updated GPU resource initialization
assiduous
2020-12-01
1
-14
/
+8
*
GLTF Loader: refactored material textures loading
assiduous
2020-12-01
1
-33
/
+49
*
GLTF loader: initial implementation of GLTF resource cache
assiduous
2020-11-30
1
-7
/
+48
*
GLTF Loader: added texture coordinate scale and bias for use in texture atlas
assiduous
2020-11-30
1
-0
/
+7
*
GLTFLoader: enabled creating the GLTF models without device context
assiduous
2020-11-05
1
-0
/
+4
*
GLTFLoader: made texture cache thread-safe
assiduous
2020-11-05
1
-1
/
+7
*
GLTFLoader: updated bound box calculations
assiduous
2020-06-28
1
-3
/
+5
*
GLTF Loader: split GLTF vertex data into two streams: pos, normal, uv0, uv1, ...
assiduous
2020-05-17
1
-9
/
+14
*
GLTF Loader: enabled two-sided materials
assiduous
2020-03-28
1
-0
/
+2
*
GLTF loader: using full texture path as key in texture cache
assiduous
2020-03-23
1
-0
/
+1
*
GLTF Loader: added optional texture cache
assiduous
2020-03-23
1
-3
/
+14
*
Renamed .h -> .hpp where appropriate
assiduous
2020-01-31
1
-0
/
+302