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path: root/RenderScript/src/DeviceContextFuncBindings.cpp (follow)
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* Removed RenderScript and luaassiduous2019-12-121-290/+0
* Updated copyright noticeEgor Yusov2019-09-171-1/+1
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Updated bindings for ClearDepthStencil and ClearRenderTargetEgor Yusov2018-12-041-15/+15
* Replaced COMMIT_SHADER_RESOURCES_FLAGS with RESOURCE_STATE_TRANSITION_MODEEgor Yusov2018-12-031-15/+7
* Updating file missed in last comitEgor Yusov2018-12-021-6/+2
* Added explicit state transition control flags to CLEAR_DEPTH_STENCIL_FLAGSEgor Yusov2018-12-011-2/+17
* Added state transition mode to ClearRenderTarget()Egor Yusov2018-12-011-1/+17
* Added parsing SET_RENDER_TARGETS_FLAGSEgor Yusov2018-12-011-17/+32
* Improved type safety of flag enumsEgor Yusov2018-11-301-3/+5
* Updated copyright noticeEgor Yusov2018-01-041-1/+1
* Merge from dev branchEgor Yusov2017-05-201-1/+1
* Merge from dev branchEgor Yusov2017-05-201-1/+1
* Updated copyright noticeEgor Yusov2017-04-061-1/+1
* Updated to Diligent Engine 2.0Egor Yusov2016-08-201-3/+112
* Release v1.0.0Egor Yusov2015-10-211-0/+145