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| author | s-ol <s+removethis@s-ol.nu> | 2025-03-10 14:52:42 +0000 |
|---|---|---|
| committer | s-ol <s+removethis@s-ol.nu> | 2025-03-10 14:52:42 +0000 |
| commit | 3df8ced3f0895289506565fbd42c530ba3871e82 (patch) | |
| tree | 97cf711e3182a574fc5518a660e663055fbb94da /src/video | |
| parent | update for Zig 0.14.0 (diff) | |
| download | glsl-view-3df8ced3f0895289506565fbd42c530ba3871e82.tar.gz glsl-view-3df8ced3f0895289506565fbd42c530ba3871e82.zip | |
fix conditional compilation
Diffstat (limited to 'src/video')
| -rw-r--r-- | src/video/decoder.zig | 93 | ||||
| -rw-r--r-- | src/video/ffmpeg.zig | 126 | ||||
| -rw-r--r-- | src/video/hap.zig | 125 |
3 files changed, 344 insertions, 0 deletions
diff --git a/src/video/decoder.zig b/src/video/decoder.zig new file mode 100644 index 0000000..4c78374 --- /dev/null +++ b/src/video/decoder.zig @@ -0,0 +1,93 @@ +const std = @import("std"); +const c = @import("../c.zig"); +const gl = @import("../gl.zig"); + +pub const Errors = error{ + AVGenericError, + AVAllocationError, + HAPBadArguments, + HAPBufferTooSmall, + HAPBadFrame, + HAPInternalError, + UnsupportedCodec, + OutOfMemory, + NoFrames, +}; + +pub fn check(err: c_int) Errors!void { + if (err >= 0) return; + var buf: [c.AV_ERROR_MAX_STRING_SIZE]u8 = undefined; + _ = c.av_make_error_string(&buf, buf.len, err); + std.debug.print("libav error: {s}\n", .{buf}); + return error.AVGenericError; +} + +pub const Decoder = struct { + num_frames: i32, + + process_packet_fn: *const fn (self: *Decoder, packet: *c.AVPacket, texture: ?*const gl.Texture) Errors!bool, + init_texture_fn: *const fn (self: *Decoder, texture: *const gl.Texture) void, + reset_fn: ?*const fn (self: *Decoder) void, + deinit_fn: *const fn (self: *Decoder, allocator: std.mem.Allocator) void, + + fn processStream( + self: *Decoder, + progress: std.Progress.Node, + format: *c.AVFormatContext, + stream: *c.AVStream, + texture: ?*const gl.Texture, + ) Errors!void { + defer progress.end(); + + try check(c.avformat_seek_file(format, stream.index, 0, 0, 0, 0)); + if (self.reset_fn) |reset_fn| reset_fn(self); + + var packet = c.av_packet_alloc(); + defer c.av_packet_free(&packet); + + self.num_frames = 0; + var res = c.av_read_frame(format, packet); + while (res >= 0) : (res = c.av_read_frame(format, packet)) { + if (packet.*.stream_index == stream.index) { + const more = try self.process_packet_fn(self, packet, texture); + progress.setCompletedItems(@intCast(self.num_frames)); + if (!more) break; + } + c.av_packet_unref(packet); + } else { + if (res != c.AVERROR_EOF) try check(res); + } + } + + pub fn createTexture( + self: *Decoder, + outer_progress: std.Progress.Node, + format: *c.AVFormatContext, + stream: *c.AVStream, + texture_type: gl.Texture.Type, + ) Errors!gl.Texture { + try self.processStream( + outer_progress.start("scanning video frames", @intCast(stream.nb_frames)), + format, + stream, + null, + ); + if (self.num_frames <= 0) return error.NoFrames; + + const texture = gl.Texture.create(texture_type); + errdefer texture.destroy(); + + self.init_texture_fn(self, &texture); + try self.processStream( + outer_progress.start("loading video frames", @intCast(self.num_frames)), + format, + stream, + &texture, + ); + return texture; + } + + pub fn deinit(self: *Decoder, allocator: std.mem.Allocator) void { + self.deinit_fn(self, allocator); + } +}; diff --git a/src/video/ffmpeg.zig b/src/video/ffmpeg.zig new file mode 100644 index 0000000..03456d5 --- /dev/null +++ b/src/video/ffmpeg.zig @@ -0,0 +1,126 @@ +const std = @import("std"); +const c = @import("../c.zig"); +const gl = @import("../gl.zig"); +const build_config = @import("build_config"); +const dec = @import("decoder.zig"); + +const check = dec.check; + +pub const AVDecoder = struct { + decoder: dec.Decoder, + + sws_ctx: *c.SwsContext, + codec_par: c.AVCodecParameters, + codec_ctx: [*c]c.AVCodecContext, + + raw_frame: [*c]c.AVFrame, + rgba_frame: [*c]c.AVFrame, + + pub fn init(allocator: std.mem.Allocator, codec_par: c.AVCodecParameters) dec.Errors!*dec.Decoder { + const self = try allocator.create(AVDecoder); + errdefer allocator.destroy(self); + + const codec = c.avcodec_find_decoder(codec_par.codec_id) orelse return error.UnsupportedCodec; + + var codec_ctx = c.avcodec_alloc_context3(codec) orelse return error.AVAllocationError; + errdefer c.avcodec_free_context(&codec_ctx); + var raw_frame = c.av_frame_alloc() orelse return error.AVAllocationError; + errdefer c.av_frame_free(&raw_frame); + var rgba_frame = c.av_frame_alloc() orelse return error.AVAllocationError; + errdefer c.av_frame_free(&rgba_frame); + + try check(c.avcodec_parameters_to_context(codec_ctx, &codec_par)); + try check(c.avcodec_open2(codec_ctx, codec, null)); + errdefer check(c.avcodec_close(codec_ctx)) catch unreachable; + + const sws_ctx = c.sws_getContext( + codec_par.width, + codec_par.height, + codec_par.format, + codec_par.width, + codec_par.height, + c.AV_PIX_FMT_RGBA, + c.SWS_POINT, + null, + null, + 0, + ) orelse return error.AVGenericError; + errdefer c.sws_freeContext(sws_ctx); + + self.* = .{ + .decoder = .{ + .process_packet_fn = processPacket, + .init_texture_fn = initTexture, + .reset_fn = reset, + .deinit_fn = deinit, + .num_frames = 0, + }, + .sws_ctx = sws_ctx, + .codec_par = codec_par, + .codec_ctx = codec_ctx, + .raw_frame = raw_frame, + .rgba_frame = rgba_frame, + }; + return &self.decoder; + } + + pub fn deinit(decoder: *dec.Decoder, allocator: std.mem.Allocator) void { + const self: *AVDecoder = @fieldParentPtr("decoder", decoder); + + const raw_ptr: [*c][*c]c.AVFrame = &self.raw_frame; + const rgba_ptr: [*c][*c]c.AVFrame = &self.rgba_frame; + c.av_frame_free(raw_ptr); + c.av_frame_free(rgba_ptr); + + c.sws_freeContext(self.sws_ctx); + check(c.avcodec_close(self.codec_ctx)) catch unreachable; + c.avcodec_free_context(&self.codec_ctx); + + allocator.destroy(self); + } + + pub fn reset(decoder: *dec.Decoder) void { + const self: *AVDecoder = @fieldParentPtr("decoder", decoder); + c.avcodec_flush_buffers(self.codec_ctx); + } + + pub fn initTexture(decoder: *dec.Decoder, texture: *const gl.Texture) void { + const self: *AVDecoder = @fieldParentPtr("decoder", decoder); + + texture.allocate( + self.codec_par.width, + self.codec_par.height, + self.decoder.num_frames, + c.GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, + ); + } + + pub fn processPacket(decoder: *dec.Decoder, packet: *c.AVPacket, texture: ?*const gl.Texture) dec.Errors!bool { + const self: *AVDecoder = @fieldParentPtr("decoder", decoder); + + try check(c.avcodec_send_packet(self.codec_ctx, packet)); + while (true) { + const ires = c.avcodec_receive_frame(self.codec_ctx, self.raw_frame); + if (ires == c.AVERROR_EOF) return false; + if (ires == c.AVERROR(c.EAGAIN)) return true; + try check(ires); + try check(c.sws_scale_frame(self.sws_ctx, self.rgba_frame, self.raw_frame)); + + c.glPixelStorei(c.GL_UNPACK_ROW_LENGTH, @divFloor(self.rgba_frame.*.linesize[0], @sizeOf(u8) * 4)); + + if (texture) |tex| { + tex.setLayer( + self.rgba_frame.*.width, + self.rgba_frame.*.height, + self.decoder.num_frames, + c.GL_RGBA, + self.rgba_frame.*.data[0], + ); + + if (tex.type == .TEXTURE_2D) return false; + } + + self.decoder.num_frames += 1; + } + } +}; diff --git a/src/video/hap.zig b/src/video/hap.zig new file mode 100644 index 0000000..70b194a --- /dev/null +++ b/src/video/hap.zig @@ -0,0 +1,125 @@ +const std = @import("std"); +const c = @import("../c.zig"); +const gl = @import("../gl.zig"); +const dec = @import("decoder.zig"); + +fn check(err: c_uint) dec.Errors!void { + return switch (err) { + c.HapResult_No_Error => return, + c.HapResult_Bad_Arguments => return error.HAPBadArguments, + c.HapResult_Buffer_Too_Small => return error.HAPBufferTooSmall, + c.HapResult_Bad_Frame => return error.HAPBadFrame, + c.HapResult_Internal_Error => return error.HAPInternalError, + else => unreachable, + }; +} + +pub const HAPDecoder = struct { + decoder: dec.Decoder, + + codec_par: c.AVCodecParameters, + format: ?c.HapTextureFormat, + gl_format: c.GLenum, + + pub fn init(allocator: std.mem.Allocator, codec_par: c.AVCodecParameters) dec.Errors!*dec.Decoder { + const self = try allocator.create(HAPDecoder); + + self.* = .{ + .decoder = .{ + .process_packet_fn = processPacket, + .init_texture_fn = initTexture, + .reset_fn = null, + .deinit_fn = deinit, + .num_frames = 0, + }, + .codec_par = codec_par, + .format = null, + .gl_format = undefined, + }; + return &self.decoder; + } + + pub fn deinit(decoder: *dec.Decoder, allocator: std.mem.Allocator) void { + const self: *HAPDecoder = @fieldParentPtr("decoder", decoder); + allocator.destroy(self); + } + + pub fn initTexture(decoder: *dec.Decoder, texture: *const gl.Texture) void { + const self: *HAPDecoder = @fieldParentPtr("decoder", decoder); + + texture.allocate( + self.codec_par.width, + self.codec_par.height, + self.decoder.num_frames, + self.gl_format, + ); + } + + fn launchThread(workfn: c.HapDecodeWorkFunction, p: ?*anyopaque, count: c_uint, info: ?*anyopaque) callconv(.C) void { + _ = info; + + var i: c_uint = 0; + while (i < count) : (i += 1) { + workfn.?(p, i); + } + } + + pub fn processPacket(decoder: *dec.Decoder, packet: *c.AVPacket, texture: ?*const gl.Texture) dec.Errors!bool { + const self: *HAPDecoder = @fieldParentPtr("decoder", decoder); + + var textureCount: u32 = undefined; + try check(c.HapGetFrameTextureCount(packet.data, @intCast(packet.size), &textureCount)); + if (textureCount != 1) { + return error.UnsupportedCodec; + } + + var format: c.HapTextureFormat = undefined; + + if (texture) |tex| { + var buffer: [16 * 1024 * 1024]u8 = undefined; + var length: c_ulong = undefined; + try check(c.HapDecode( + packet.data, + @intCast(packet.size), + 0, + launchThread, + self, + &buffer, + buffer.len, + &length, + &format, + )); + + tex.setLayerCompressed( + self.codec_par.width, + self.codec_par.height, + self.decoder.num_frames, + self.gl_format, + buffer[0..length], + ); + + if (tex.type == .TEXTURE_2D) return false; + } else { + try check(c.HapGetFrameTextureFormat(packet.data, @intCast(packet.size), 0, &format)); + if (self.format) |fmt| { + if (fmt != format) return error.UnsupportedCodec; + } else { + self.format = format; + self.gl_format = switch (format) { + c.HapTextureFormat_RGB_DXT1 => c.GL_COMPRESSED_RGB_S3TC_DXT1_EXT, + c.HapTextureFormat_RGBA_DXT5 => c.GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, + c.HapTextureFormat_YCoCg_DXT5, + c.HapTextureFormat_A_RGTC1, + c.HapTextureFormat_RGBA_BPTC_UNORM, + c.HapTextureFormat_RGB_BPTC_UNSIGNED_FLOAT, + c.HapTextureFormat_RGB_BPTC_SIGNED_FLOAT, + => return error.UnsupportedCodec, + else => unreachable, + }; + } + } + + self.decoder.num_frames += 1; + return true; + } +}; |
