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shader renderer with OSC uniform control
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Files
Lines
2026-04-14
configure outputs from CLI, move stdout into 'pipe' output
HEAD
main
s-ol
4
-56
/
+128
2026-04-13
fix some memory leaks
s-ol
4
-10
/
+10
2026-04-10
add some tests
s-ol
2
-10
/
+133
2026-04-10
support arrays of uniforms, remove finished sources
s-ol
5
-405
/
+415
2026-04-10
more TSV logging
s-ol
1
-12
/
+28
2026-01-10
pipe raw video to stdout
s-ol
3
-2
/
+40
2026-01-10
n outputs
s-ol
1
-7
/
+7
2025-10-24
StreamSource: synchronize playback with frame presentation data
s-ol
2
-46
/
+81
2025-10-24
ffmpeg: refactor/turn inside avcodec loops inside-out
s-ol
3
-299
/
+231
2025-10-22
Stream*Source: rewind on EOF
s-ol
1
-12
/
+32
2025-10-22
update for ffmpeg 8
s-ol
1
-2
/
+0
2025-10-19
add BufferedStreamSource
s-ol
4
-13
/
+201
2025-09-27
add toggleable crop mode
s-ol
1
-19
/
+45
2025-09-22
log fps every 64 frames
s-ol
1
-5
/
+18
2025-09-22
log errors in threads
s-ol
2
-5
/
+6
2025-09-22
update for Zig 0.15.1
s-ol
12
-21
/
+21
2025-09-16
TSVSource: fix initialization in thread
s-ol
1
-15
/
+29
2025-08-05
rename /texture → /source
s-ol
2
-13
/
+14
2025-08-05
fix boolean uniforms
s-ol
1
-7
/
+14
2025-08-05
dynamic OSC method registration for sources
s-ol
6
-158
/
+225
2025-07-30
add freeze and step controls to Source
s-ol
4
-5
/
+48
2025-07-29
accept format and format_options for ffmpeg sources
s-ol
3
-16
/
+39
2025-07-28
add libav StreamSource, run Sources in threads
s-ol
6
-53
/
+236
2025-07-27
fix texture binding bug
s-ol
4
-5
/
+11
2025-03-21
add texture-share-vk Source
s-ol
4
-19
/
+123
2025-03-20
wrap Texture in Source
s-ol
11
-425
/
+477
2025-03-19
print effective OSC address on listen, reload messages
s-ol
1
-1
/
+3
2025-03-19
separate texture loading from binding via /texture/<name>
s-ol
2
-171
/
+204
2025-03-18
switch to /uniform/* paths
s-ol
1
-101
/
+56
2025-03-16
enable transparent framebuffer
s-ol
2
-1
/
+8
2025-03-16
default output size to render size
s-ol
1
-1
/
+9
2025-03-16
cache textures by filename
s-ol
2
-29
/
+27
2025-03-16
formatting
s-ol
3
-11
/
+55
2025-03-15
drop libyaml, configure via args
s-ol
6
-601
/
+283
2025-03-15
texture-share-vk output support
s-ol
5
-239
/
+423
2025-03-10
fix conditional compilation
s-ol
5
-337
/
+357
2025-03-10
update for Zig 0.14.0
s-ol
2
-2
/
+2
2025-03-10
implement HAP decoding straight to compressed GPU texture
s-ol
4
-125
/
+400
2025-03-05
allow disabling texture/ffmpeg support at build time
s-ol
2
-4
/
+10
2025-03-05
fix shader reloading wrt Textures
s-ol
2
-151
/
+242
2025-03-04
load videoes/textures relative to project_root
s-ol
2
-8
/
+22
2025-02-24
automatically add GLSL 3.30 header
s-ol
1
-1
/
+7
2025-02-24
configurable filter for output scaling
s-ol
1
-1
/
+10
2025-02-24
load videos and textures using libav
s-ol
5
-54
/
+478
2024-11-13
update for zig 0.13.0
s-ol
3
-6
/
+7
2023-11-03
inject #line directives for better error reporting
s-ol
1
-3
/
+20
2023-11-03
only restore uniform values if type unchanged
s-ol
1
-50
/
+51
2023-10-29
allow indexing uniforms, fix bug
s-ol
2
-232
/
+322
2023-10-29
specifying config.yaml path as CLI arg
s-ol
2
-2
/
+7
2023-10-29
load shaders relative to config file / project_root
s-ol
2
-10
/
+15
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