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| author | Nicholas Bishop <nicholasbishop@gmail.com> | 2007-08-19 01:02:43 +0000 |
|---|---|---|
| committer | nicholasbishop <nicholasbishop@users.sourceforge.net> | 2007-08-19 01:02:43 +0000 |
| commit | 861fbbbc06c0caa25d08f5562c2eb374d7ec0ea9 (patch) | |
| tree | a3a19c34258d4328f1821cf6cd7308cbfc95f6da /src/filter-chemistry.cpp | |
| parent | fix build for boost and imagemagick (diff) | |
| download | inkscape-861fbbbc06c0caa25d08f5562c2eb374d7ec0ea9.tar.gz inkscape-861fbbbc06c0caa25d08f5562c2eb374d7ec0ea9.zip | |
Filter effects dialog:
Lots of fixes for the light source controls for feDiffuseLighting and feSpecularLighting:
* Corrected feDistantLight name (was feDistanceLight)
* Corrected elevation attribute (was using azimuth)
* Corrected visibility of the light control widgets when changing filter primitives
* Changed the light source type combobox to show nothing if a filter light primitive has no light source
(bzr r3513)
Diffstat (limited to 'src/filter-chemistry.cpp')
| -rw-r--r-- | src/filter-chemistry.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/filter-chemistry.cpp b/src/filter-chemistry.cpp index e0dbee9ea..b9ff1287b 100644 --- a/src/filter-chemistry.cpp +++ b/src/filter-chemistry.cpp @@ -121,7 +121,6 @@ filter_add_primitive(SPFilter *filter, const NR::FilterPrimitiveType type) //create filter primitive node Inkscape::XML::Node *repr; repr = xml_doc->createElement(FPConverter.get_key(type).c_str()); - repr->setAttribute("inkscape:collect", "always"); // set default values switch(type) { |
