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authorKrzysztof Kosi??ski <tweenk.pl@gmail.com>2015-05-22 07:02:44 +0000
committerKrzysztof KosiƄski <tweenk.pl@gmail.com>2015-05-22 07:02:44 +0000
commit35d94a8e1c01cd60e4fcf4c15f46fee38c765fca (patch)
treed8366acd729a6a9d4bdc1001f050a43f30d8b7ad /src/sp-offset.cpp
parentUndo changes to CMakeLists.txt in 2geom directory after syncs (diff)
parentminor tweaks to libUEMF and related code (diff)
downloadinkscape-35d94a8e1c01cd60e4fcf4c15f46fee38c765fca.tar.gz
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Merge from trunk
(bzr r14059.2.15)
Diffstat (limited to 'src/sp-offset.cpp')
-rw-r--r--src/sp-offset.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/sp-offset.cpp b/src/sp-offset.cpp
index c5336955c..7c3d0bd03 100644
--- a/src/sp-offset.cpp
+++ b/src/sp-offset.cpp
@@ -83,7 +83,7 @@ static void sp_offset_source_modified (SPObject *iSource, guint flags, SPItem *i
// fast is not mathematically correct, because computing the offset of a single
// cubic bezier patch is not trivial; in particular, there are problems with holes
// reappearing in offset when the radius becomes too large
-static bool use_slow_but_correct_offset_method=false;
+static bool use_slow_but_correct_offset_method=true;
SPOffset::SPOffset() : SPShape() {
this->rad = 1.0;