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Graphics
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GraphicsEngine
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interface
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Buffer.h
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Author
Age
Files
Lines
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Added ray tracing types
azhirnov
2020-10-04
1
-1
/
+1
*
Fixed minor issue in BufferDesc ctor
assiduous
2020-02-13
1
-1
/
+2
*
Added API function call type specification to fix c/c++ mismatch on x86 MSVC
assiduous
2020-01-29
1
-1
/
+1
*
Reworked C interface to optimize inheritance handling
assiduous
2020-01-29
1
-9
/
+3
*
Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...
assiduous
2020-01-28
1
-6
/
+2
*
Reworked C inteface method calls to use CALL_IFACE_METHOD macro
assiduous
2020-01-28
1
-5
/
+5
*
Guarded interface definitions by define-undef macro helper include pairs to a...
assiduous
2020-01-27
1
-7
/
+4
*
Reworked C interfaces to share declaration with c++
assiduous
2020-01-27
1
-27
/
+29
*
Fixed Buffer, BufferView, Texture, TextureView interfaces; added C interface ...
assiduous
2020-01-26
1
-9
/
+14
*
Updated Buffer and Texture C interfaces
assiduous
2020-01-25
1
-11
/
+17
*
c inteface: implemented core object VTBLs
assiduous
2020-01-25
1
-3
/
+27
*
Reworked main headers to be compatible with c
assiduous
2020-01-25
1
-19
/
+27
*
Fixed few issues with queries
assiduous
2020-01-11
1
-1
/
+0
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
clang-formatted GraphicsEngine project
Egor Yusov
2019-11-23
1
-24
/
+26
*
Updated Copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
Few improvements to managing static resources when sep programs are not suppo...
Egor Yusov
2019-03-06
1
-1
/
+1
*
Fixed clang compiler warnings
Egor Yusov
2019-03-06
1
-1
/
+1
*
Cleaned up QueryInterface declarations
Egor Yusov
2019-03-03
1
-1
/
+1
*
Defined constructos to fix build errors on Apple's clang
Egor Yusov
2019-02-08
1
-0
/
+35
*
Cleared interface: removed superfluous default constructors; added default me...
Egor Yusov
2019-02-08
1
-22
/
+10
*
Updated copyright notice
Egor Yusov
2019-01-02
1
-1
/
+1
*
Improved type safety of different flag types
Egor Yusov
2018-11-30
1
-3
/
+3
*
Renamed/moved IBuffer::Map() to IDeviceContext::MapBuffer()
Egor Yusov
2018-11-25
1
-16
/
+0
*
Moved/renamed `IBuffer::UpdateData()` to `IDeviceContext::UpdateBuffer()`
Egor Yusov
2018-11-24
1
-19
/
+1
*
Added explicit resource state transitions to the API; implemented in D3D12
Egor Yusov
2018-11-18
1
-0
/
+12
*
Refactored device object release queues
Egor Yusov
2018-09-21
1
-6
/
+10
*
Few minor updates
Egor Yusov
2018-08-27
1
-1
/
+1
*
Implemented raw buffers (fixed https://github.com/DiligentGraphics/DiligentCo...
Egor Yusov
2018-08-26
1
-82
/
+26
*
Implemented shader variable access by index;
Egor Yusov
2018-08-03
1
-2
/
+4
*
Updated copyright notice
Egor Yusov
2018-01-04
1
-1
/
+1
*
Reworked Common and Platform modules to break interdependenices;
Egor Yusov
2017-12-28
1
-1
/
+1
*
Updated to Diligent Engine 2.1
Egor Yusov
2017-11-13
1
-5
/
+42
*
Merge from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Merging Updates from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Fixed D3D12 warnings, updated copyright notice
Egor Yusov
2017-04-06
1
-1
/
+1
*
Updated to Diligent Engine 2.0
Egor Yusov
2016-08-20
1
-5
/
+7
*
Release v1.0.0
Egor Yusov
2015-10-21
1
-0
/
+234