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* Updated copyright noticeassiduous2021-01-011-1/+1
* Added ray tracing typesazhirnov2020-10-041-1/+1
* Fixed minor issue in BufferDesc ctorassiduous2020-02-131-1/+2
* Added API function call type specification to fix c/c++ mismatch on x86 MSVCassiduous2020-01-291-1/+1
* Reworked C interface to optimize inheritance handlingassiduous2020-01-291-9/+3
* Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...assiduous2020-01-281-6/+2
* Reworked C inteface method calls to use CALL_IFACE_METHOD macroassiduous2020-01-281-5/+5
* Guarded interface definitions by define-undef macro helper include pairs to a...assiduous2020-01-271-7/+4
* Reworked C interfaces to share declaration with c++assiduous2020-01-271-27/+29
* Fixed Buffer, BufferView, Texture, TextureView interfaces; added C interface ...assiduous2020-01-261-9/+14
* Updated Buffer and Texture C interfacesassiduous2020-01-251-11/+17
* c inteface: implemented core object VTBLsassiduous2020-01-251-3/+27
* Reworked main headers to be compatible with cassiduous2020-01-251-19/+27
* Fixed few issues with queriesassiduous2020-01-111-1/+0
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted GraphicsEngine projectEgor Yusov2019-11-231-24/+26
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Few improvements to managing static resources when sep programs are not suppo...Egor Yusov2019-03-061-1/+1
* Fixed clang compiler warningsEgor Yusov2019-03-061-1/+1
* Cleaned up QueryInterface declarationsEgor Yusov2019-03-031-1/+1
* Defined constructos to fix build errors on Apple's clangEgor Yusov2019-02-081-0/+35
* Cleared interface: removed superfluous default constructors; added default me...Egor Yusov2019-02-081-22/+10
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Improved type safety of different flag typesEgor Yusov2018-11-301-3/+3
* Renamed/moved IBuffer::Map() to IDeviceContext::MapBuffer()Egor Yusov2018-11-251-16/+0
* Moved/renamed `IBuffer::UpdateData()` to `IDeviceContext::UpdateBuffer()`Egor Yusov2018-11-241-19/+1
* Added explicit resource state transitions to the API; implemented in D3D12Egor Yusov2018-11-181-0/+12
* Refactored device object release queuesEgor Yusov2018-09-211-6/+10
* Few minor updatesEgor Yusov2018-08-271-1/+1
* Implemented raw buffers (fixed https://github.com/DiligentGraphics/DiligentCo...Egor Yusov2018-08-261-82/+26
* Implemented shader variable access by index;Egor Yusov2018-08-031-2/+4
* Updated copyright noticeEgor Yusov2018-01-041-1/+1
* Reworked Common and Platform modules to break interdependenices;Egor Yusov2017-12-281-1/+1
* Updated to Diligent Engine 2.1Egor Yusov2017-11-131-5/+42
* Merge from dev branchEgor Yusov2017-05-201-1/+1
* Merging Updates from dev branchEgor Yusov2017-05-201-1/+1
* Fixed D3D12 warnings, updated copyright noticeEgor Yusov2017-04-061-1/+1
* Updated to Diligent Engine 2.0Egor Yusov2016-08-201-5/+7
* Release v1.0.0Egor Yusov2015-10-211-0/+234