| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | PipelineResourceSignatureD3D11Impl: reworked resource allocation | assiduous | 2021-03-19 | 1 | -16/+17 |
| * | D3D11 backend: optimized resource counters | assiduous | 2021-03-19 | 1 | -9/+107 |
| * | Some more code improvemnts in D3D11 backend | assiduous | 2021-03-19 | 1 | -32/+94 |
| * | Direct3D11: resource cache refactoring | azhirnov | 2021-03-19 | 1 | -9/+3 |
| * | Refactored D3D11 resource cache | assiduous | 2021-03-19 | 1 | -9/+10 |
| * | Direct3D11: added BindPointsD3D11 instead of TBindPoints and TBindPointsAndAc... | azhirnov | 2021-03-19 | 1 | -21/+68 |
| * | Direct3D11: added resource signature | azhirnov | 2021-03-19 | 1 | -0/+115 |
