| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | code cleanup | azhirnov | 2021-03-19 | 1 | -2/+0 |
| * | D3D11 backend: some header clean-up plus few minor updates | assiduous | 2021-03-19 | 1 | -6/+3 |
| * | Direct3D11: added resource signature | azhirnov | 2021-03-19 | 1 | -4/+3 |
| * | Updated copyright notice | assiduous | 2021-01-01 | 1 | -1/+1 |
| * | Added API function call type specification to fix c/c++ mismatch on x86 MSVC | assiduous | 2020-01-29 | 1 | -5/+5 |
| * | Reworked IShaderD3D::GetHLSLResource method to be compatible wit C | assiduous | 2020-01-28 | 1 | -3/+3 |
| * | Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3... | assiduous | 2020-01-26 | 1 | -0/+99 |
