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path: root/Graphics/GraphicsEngineD3D11/interface/FenceD3D11.h (follow)
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* Updated copyright noticeassiduous2021-01-011-1/+1
* Reworked C interface to optimize inheritance handlingassiduous2020-01-291-4/+7
* Refactored D3D11 C interfaceassiduous2020-01-281-6/+9
* Implemented D3D11 engine C interface (mostly)assiduous2020-01-271-4/+25
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted GraphicsEngineD3D11 projectEgor Yusov2019-11-231-4/+2
* Updated descriptions of backend-specific interfacesEgor Yusov2019-11-091-1/+1
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Implemented IFence interface in all backendsEgor Yusov2018-07-221-5/+0
* Added fence object stubs + code formattingEgor Yusov2018-07-201-0/+51