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Graphics
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GraphicsEngineD3D11
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src
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ShaderResourceCacheD3D11.cpp
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Age
Files
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*
Some more code improvemnts in D3D11 backend
assiduous
2021-03-19
1
-2
/
+2
*
More updates to ShaderResourceCacheD3D11 and resource binding in D3D11
assiduous
2021-03-19
1
-21
/
+21
*
Few more updates to ShaderResourceCacheD3D11
assiduous
2021-03-19
1
-68
/
+34
*
Refactored ShaderResourceCacheD3D11
assiduous
2021-03-19
1
-119
/
+15
*
Some updates to ShaderResourceCacheD3D11
assiduous
2021-03-19
1
-42
/
+46
*
Direct3D11: resource cache refactoring
azhirnov
2021-03-19
1
-246
/
+350
*
Refactored D3D11 resource cache
assiduous
2021-03-19
1
-352
/
+111
*
Renamed Align to AlignUp
assiduous
2021-03-19
1
-8
/
+9
*
Direct3D11: added BindPointsD3D11 instead of TBindPoints and TBindPointsAndAc...
azhirnov
2021-03-19
1
-51
/
+49
*
Direct3D11: added resource signature
azhirnov
2021-03-19
1
-120
/
+522
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Improved exception safety of pipeline state object construction
assiduous
2020-10-20
1
-47
/
+46
*
Renamed _DEBUG and DEVELOPMENT macros to DILGENT_DEBUG and DILIGENT_DEVELOPMENT
assiduous
2020-03-26
1
-1
/
+1
*
Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3...
assiduous
2020-01-26
1
-5
/
+5
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
clang-formatted GraphicsEngineD3D11 project
Egor Yusov
2019-11-23
1
-209
/
+216
*
Completely reworked shader resource binding implementation in OpenGL backend ...
Egor Yusov
2019-10-07
1
-0
/
+1
*
Updated Copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
Updated ALLOCATE macros to make it more convenient
Egor Yusov
2019-04-13
1
-1
/
+1
*
Updated copyright notice
Egor Yusov
2019-01-02
1
-1
/
+1
*
Reworked UAV handling in D3D11 device context implementation: fixed potential...
Egor Yusov
2018-08-08
1
-296
/
+302
*
Implemented shader variable access by index;
Egor Yusov
2018-08-03
1
-2
/
+9
*
Improved SRB data allocation in D3D11 backend; removed AdaptiveFixedBlockAllo...
Egor Yusov
2018-06-22
1
-0
/
+23
*
Updaed code formatting of D3D11 backend source
Egor Yusov
2018-06-20
1
-3
/
+3
*
Updated copyright notice
Egor Yusov
2018-01-04
1
-1
/
+1
*
Reworked Common and Platform modules to break interdependenices;
Egor Yusov
2017-12-28
1
-22
/
+22
*
Merge from dev branch
Egor Yusov
2017-05-20
1
-1
/
+2
*
Merging Updates from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Fixed D3D12 warnings, updated copyright notice
Egor Yusov
2017-04-06
1
-1
/
+1
*
Updated to Diligent Engine 2.0
Egor Yusov
2016-08-20
1
-0
/
+265