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path: root/Graphics/GraphicsEngineD3D11/src/ShaderVariableManagerD3D11.cpp (follow)
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* ShaderVariableManagerD3D11: some code updatesassiduous2021-03-191-17/+11
* More updates to ShaderResourceCacheD3D11 and resource binding in D3D11assiduous2021-03-191-7/+7
* Refactored ShaderResourceCacheD3D11assiduous2021-03-191-7/+7
* Direct3D11: resource cache refactoringazhirnov2021-03-191-25/+14
* Direct3D11: added BindPointsD3D11 instead of TBindPoints and TBindPointsAndAc...azhirnov2021-03-191-206/+74
* Direct3D11: added resource signatureazhirnov2021-03-191-0/+857