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path: root/Graphics/GraphicsEngineD3D12/include/SwapChainD3D12Impl.hpp (follow)
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* Updated copyright noticeassiduous2021-01-011-1/+1
* D3D12 backend: a bunch of cosmetic updates + made dynamic buffer allocation d...assiduous2020-12-211-1/+1
* Added surface pretransform parameter to swap chain desc (API 240057)assiduous2020-04-241-1/+1
* Updated swap chain creation functions to use NativeWindow structassiduous2020-02-021-1/+1
* Added API function call type specification to fix c/c++ mismatch on x86 MSVCassiduous2020-01-291-6/+6
* Fixed class vs struct issues. Implemented HLSL2GLSL Convertor C interfacesassiduous2020-01-271-3/+0
* Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3...assiduous2020-01-261-0/+87