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Graphics
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GraphicsEngineD3D12
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src
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BufferViewD3D12Impl.cpp
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Age
Files
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*
D3D12 backend: more header organizing
assiduous
2021-03-19
1
-0
/
+2
*
Implemented common PRS methods directly in PipelineResourceSignatureBase; ref...
assiduous
2021-03-19
1
-0
/
+5
*
Refactored passing template arguments to base classes
assiduous
2021-03-19
1
-1
/
+2
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
D3D12 backend: a bunch of cosmetic updates + made dynamic buffer allocation d...
assiduous
2020-12-21
1
-2
/
+0
*
Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3...
assiduous
2020-01-26
1
-1
/
+1
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
clang-formatted GraphicsEngineD3D12
Egor Yusov
2019-11-24
1
-8
/
+10
*
D3D12 backend: cosmetic code changes + fixed clang build error
Egor Yusov
2019-10-08
1
-2
/
+9
*
Updated Copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
Updated copyright notice
Egor Yusov
2019-01-02
1
-1
/
+1
*
Improved performance of DeviceObjectBase::Release()
Egor Yusov
2018-07-25
1
-1
/
+1
*
Improved formatting of D3D12 backend source
Egor Yusov
2018-06-20
1
-6
/
+6
*
Updated copyright notice
Egor Yusov
2018-01-04
1
-1
/
+1
*
Updated to Diligent Engine 2.1
Egor Yusov
2017-11-13
1
-2
/
+2
*
Merge from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Merging Updates from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Fixed D3D12 warnings, updated copyright notice
Egor Yusov
2017-04-06
1
-1
/
+1
*
Updated to Diligent Engine 2.0
Egor Yusov
2016-08-20
1
-0
/
+43