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Graphics
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GraphicsEngineD3D12
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src
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TextureD3D12Impl.cpp
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Author
Age
Files
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*
D3D12 backend: more header organizing
assiduous
2021-03-19
1
-1
/
+3
*
Implemented common PRS methods directly in PipelineResourceSignatureBase; ref...
assiduous
2021-03-19
1
-0
/
+1
*
Reworked non-separable programs in GL; added more PSO and PRS validation
assiduous
2021-03-19
1
-2
/
+4
*
Reworked ShaderVariableVkImpl and ShaderVariableD3D12Impl: removed some dupli...
assiduous
2021-03-19
1
-3
/
+1
*
Refactored D3D12 shader resource cache and descriptor table handling
assiduous
2021-03-19
1
-6
/
+6
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Fixed 32-bit build
assiduous
2021-01-01
1
-1
/
+1
*
Implemented initialization of staging textures in D3D12 and Vulkan backends
assiduous
2021-01-01
1
-6
/
+42
*
D3D12 backend: a bunch of cosmetic updates + made dynamic buffer allocation d...
assiduous
2020-12-21
1
-3
/
+1
*
Refactored TextureBase
assiduous
2020-11-06
1
-1
/
+1
*
Renamed USAGE_STATIC to USAGE_IMMUTABLE (API240077)
assiduous
2020-10-19
1
-3
/
+3
*
More .h -> .hpp renamings
assiduous
2020-01-26
1
-2
/
+2
*
Renamed .h -> .hpp in Common and HLSL2GLSLConverterLib projects
assiduous
2020-01-26
1
-1
/
+1
*
Renamed .h -> .hpp in GraphicsEngine, GraphicsEngineD3DBase, GraphicsEningeD3...
assiduous
2020-01-26
1
-4
/
+4
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
Minor formatting updates
assiduous
2019-12-25
1
-7
/
+7
*
Added testing framework for rendering commands. Added initial draw command te...
assiduous
2019-12-16
1
-8
/
+13
*
Fixed few formatting issues; updated format validation script to make validat...
Egor Yusov
2019-11-24
1
-4
/
+4
*
clang-formatted GraphicsEngineD3D12
Egor Yusov
2019-11-24
1
-162
/
+166
*
D3D12 backend: fixed issue with the format of the swap chain's back buffer te...
Egor Yusov
2019-11-18
1
-3
/
+7
*
D3D12 backend: cosmetic code changes + fixed clang build error
Egor Yusov
2019-10-08
1
-2
/
+2
*
Updated Copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
Fixed issues with multi-mip level staging resource in Vk and D3D12 back-ends
Egor Yusov
2019-04-19
1
-1
/
+7
*
Improved mipmap generation in D3D12 backend
Egor Yusov
2019-04-13
1
-49
/
+47
*
Fixed issue with dynamic textures in D3D12 back-end
Egor Yusov
2019-04-03
1
-5
/
+1
*
Implemented staging textures in D3D12 back-end
Egor Yusov
2019-04-02
1
-164
/
+243
*
Added error message when attempting to create typeless texture with GENERAT_M...
Egor Yusov
2019-03-19
1
-2
/
+6
*
Updated IRenderDevice::CreateTexture and IRenderDevice::CreateBuffer to take ...
Egor Yusov
2019-02-09
1
-12
/
+12
*
Updated copyright notice
Egor Yusov
2019-01-02
1
-1
/
+1
*
Added ITextureD3D12::GetD3D12ResourceState(), IBufferD3D12::GetD3D12ResourceS...
Egor Yusov
2018-12-05
1
-0
/
+5
*
Improved type safety of different flag types
Egor Yusov
2018-11-30
1
-1
/
+1
*
Renamed/moved ITexture::Map() to IDeviceContext::MapTextureSubresource()
Egor Yusov
2018-11-25
1
-43
/
+0
*
Renamed/moved ITexture::UpdateData() to IDeviceContext::UpdateTexture()
Egor Yusov
2018-11-24
1
-78
/
+0
*
Added explicit resource state transitions to the API; implemented in D3D12
Egor Yusov
2018-11-18
1
-5
/
+12
*
Fixed creation of typeless textures in D3D12 backend
Egor Yusov
2018-10-10
1
-6
/
+22
*
Reworked context pool management in D3D12
Egor Yusov
2018-10-05
1
-3
/
+3
*
Unified resource liftime management in D3D12 and Vk backends
Egor Yusov
2018-09-22
1
-3
/
+4
*
Fixed texture usage checks to avoid false warnings in OpenGL
Egor Yusov
2018-09-04
1
-0
/
+2
*
Updated texture map/unmap intererface; implemented texture mapping in D3D12
Egor Yusov
2018-09-01
1
-10
/
+37
*
Updated debug checks in texture update methods
Egor Yusov
2018-08-31
1
-4
/
+4
*
Fixed handling of small compressed texture subresources
Egor Yusov
2018-08-30
1
-2
/
+28
*
Fixed https://github.com/DiligentGraphics/DiligentCore/issues/17 (Add support...
Egor Yusov
2018-08-28
1
-10
/
+4
*
Implemented IFence interface in all backends
Egor Yusov
2018-07-22
1
-1
/
+1
*
Improved formatting of D3D12 backend source
Egor Yusov
2018-06-20
1
-28
/
+32
*
Added texture view initialization
Egor Yusov
2018-04-08
1
-4
/
+4
*
Updated copyright notice
Egor Yusov
2018-01-04
1
-1
/
+1
*
Reworked Common and Platform modules to break interdependenices;
Egor Yusov
2017-12-28
1
-5
/
+5
*
Updated to Diligent Engine 2.1
Egor Yusov
2017-11-13
1
-81
/
+101
*
Merge from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
*
Merging Updates from dev branch
Egor Yusov
2017-05-20
1
-1
/
+1
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