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DiligentCore
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path:
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Graphics
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GraphicsEngineVulkan
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interface
/
BufferVk.h
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Author
Age
Files
Lines
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
A few random fixes to ray tracing API and implementation
assiduous
2020-10-04
1
-1
/
+1
*
Added Vulkan implementation
azhirnov
2020-10-04
1
-0
/
+4
*
Reworked C interface to optimize inheritance handling
assiduous
2020-01-29
1
-10
/
+4
*
Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...
assiduous
2020-01-28
1
-6
/
+2
*
Reworked C inteface method calls to use CALL_IFACE_METHOD macro
assiduous
2020-01-28
1
-8
/
+3
*
Added Vulkan C API tests
assiduous
2020-01-28
1
-1
/
+3
*
Implemented C interface for Vulkan backend
assiduous
2020-01-28
1
-9
/
+41
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
clang-formatted headers of GraphicsEngineVulkan project
Egor Yusov
2019-11-24
1
-4
/
+3
*
Updated descriptions of backend-specific interfaces
Egor Yusov
2019-11-09
1
-2
/
+1
*
Updated Copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
Updated copyright notice
Egor Yusov
2019-01-02
1
-1
/
+1
*
Added ITextureD3D12::GetD3D12ResourceState(), IBufferD3D12::GetD3D12ResourceS...
Egor Yusov
2018-12-05
1
-0
/
+4
*
Implemented dynamic descriptor resource descriptors update
Egor Yusov
2018-05-23
1
-1
/
+1
*
Implemented shader resource transitioning to proper states in Vulkan
Egor Yusov
2018-05-21
1
-3
/
+3
*
Working on Shader resource layout implementation in Vulkan
Egor Yusov
2018-05-09
1
-10
/
+2
*
Added vulkan backend stub
Egor Yusov
2018-03-16
1
-0
/
+61