summaryrefslogtreecommitdiffstats
path: root/Graphics/GraphicsEngineVulkan/interface/BufferVk.h (follow)
Commit message (Expand)AuthorAgeFilesLines
* Updated copyright noticeassiduous2021-01-011-1/+1
* A few random fixes to ray tracing API and implementationassiduous2020-10-041-1/+1
* Added Vulkan implementationazhirnov2020-10-041-0/+4
* Reworked C interface to optimize inheritance handlingassiduous2020-01-291-10/+4
* Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...assiduous2020-01-281-6/+2
* Reworked C inteface method calls to use CALL_IFACE_METHOD macroassiduous2020-01-281-8/+3
* Added Vulkan C API testsassiduous2020-01-281-1/+3
* Implemented C interface for Vulkan backendassiduous2020-01-281-9/+41
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted headers of GraphicsEngineVulkan projectEgor Yusov2019-11-241-4/+3
* Updated descriptions of backend-specific interfacesEgor Yusov2019-11-091-2/+1
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Added ITextureD3D12::GetD3D12ResourceState(), IBufferD3D12::GetD3D12ResourceS...Egor Yusov2018-12-051-0/+4
* Implemented dynamic descriptor resource descriptors updateEgor Yusov2018-05-231-1/+1
* Implemented shader resource transitioning to proper states in VulkanEgor Yusov2018-05-211-3/+3
* Working on Shader resource layout implementation in VulkanEgor Yusov2018-05-091-10/+2
* Added vulkan backend stubEgor Yusov2018-03-161-0/+61