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path: root/Graphics/GraphicsEngineVulkan/interface/CommandQueueVk.h (follow)
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* Updated copyright noticeassiduous2021-01-011-1/+1
* Reworked C interface to optimize inheritance handlingassiduous2020-01-291-8/+4
* Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...assiduous2020-01-281-6/+2
* Reworked C inteface method calls to use CALL_IFACE_METHOD macroassiduous2020-01-281-9/+9
* Implemented C interface for Vulkan backendassiduous2020-01-281-15/+55
* Made ICommandQueue{D3D12/Vk}::GetNextFenceValue method constantassiduous2020-01-131-2/+2
* Updated coyright noticeassiduous2020-01-011-7/+11
* clang-formatted headers of GraphicsEngineVulkan projectEgor Yusov2019-11-241-7/+7
* Added methods to get command queue from the device context (API Version 240038)Egor Yusov2019-10-301-1/+0
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Added swap chain recreation when present fails in Vulkan backend. This allows...Egor2018-11-061-1/+1
* Unified resource liftime management in D3D12 and Vk backendsEgor Yusov2018-09-221-1/+1
* Refactored device object release queuesEgor Yusov2018-09-211-7/+10
* Reworked dynamic resource management in Vulkan to not rely on RingBuffer; add...Egor Yusov2018-07-311-1/+3
* Implemented IFence interface in all backendsEgor Yusov2018-07-221-0/+3
* Implemented present in Vulkan swap chain; implemented clear color & depth out...Egor Yusov2018-04-211-0/+5
* Vulkan progress:Egor Yusov2018-04-081-6/+6
* Updated CommandQueueVkImpl; implemened RenderDeviceVkImpl initializationEgor Yusov2018-03-181-2/+6
* Added vulkan backend stubEgor Yusov2018-03-161-0/+60