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path:
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/
Graphics
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GraphicsEngineVulkan
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interface
/
CommandQueueVk.h
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Author
Age
Files
Lines
*
Updated copyright notice
assiduous
2021-01-01
1
-1
/
+1
*
Reworked C interface to optimize inheritance handling
assiduous
2020-01-29
1
-8
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+4
*
Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...
assiduous
2020-01-28
1
-6
/
+2
*
Reworked C inteface method calls to use CALL_IFACE_METHOD macro
assiduous
2020-01-28
1
-9
/
+9
*
Implemented C interface for Vulkan backend
assiduous
2020-01-28
1
-15
/
+55
*
Made ICommandQueue{D3D12/Vk}::GetNextFenceValue method constant
assiduous
2020-01-13
1
-2
/
+2
*
Updated coyright notice
assiduous
2020-01-01
1
-7
/
+11
*
clang-formatted headers of GraphicsEngineVulkan project
Egor Yusov
2019-11-24
1
-7
/
+7
*
Added methods to get command queue from the device context (API Version 240038)
Egor Yusov
2019-10-30
1
-1
/
+0
*
Updated Copyright notice
Egor Yusov
2019-09-17
1
-1
/
+1
*
Updated copyright notice
Egor Yusov
2019-01-02
1
-1
/
+1
*
Added swap chain recreation when present fails in Vulkan backend. This allows...
Egor
2018-11-06
1
-1
/
+1
*
Unified resource liftime management in D3D12 and Vk backends
Egor Yusov
2018-09-22
1
-1
/
+1
*
Refactored device object release queues
Egor Yusov
2018-09-21
1
-7
/
+10
*
Reworked dynamic resource management in Vulkan to not rely on RingBuffer; add...
Egor Yusov
2018-07-31
1
-1
/
+3
*
Implemented IFence interface in all backends
Egor Yusov
2018-07-22
1
-0
/
+3
*
Implemented present in Vulkan swap chain; implemented clear color & depth out...
Egor Yusov
2018-04-21
1
-0
/
+5
*
Vulkan progress:
Egor Yusov
2018-04-08
1
-6
/
+6
*
Updated CommandQueueVkImpl; implemened RenderDeviceVkImpl initialization
Egor Yusov
2018-03-18
1
-2
/
+6
*
Added vulkan backend stub
Egor Yusov
2018-03-16
1
-0
/
+60