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path: root/Graphics/GraphicsEngineVulkan/interface/RenderDeviceVk.h (follow)
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* External Vulkan SwapChain supports-ol2021-03-271-0/+10
* Updated copyright noticeassiduous2021-01-011-1/+1
* A bunch of minor updatesassiduous2020-11-101-8/+8
* Added ability to update AS.azhirnov2020-11-101-0/+40
* Reworked C interface to optimize inheritance handlingassiduous2020-01-291-9/+4
* Reworked interface definitions to use DILIGENT_BEGIN_INTERFACE/DILIGENT_END_I...assiduous2020-01-281-6/+2
* Reworked C inteface method calls to use CALL_IFACE_METHOD macroassiduous2020-01-281-8/+8
* Implemented C interface for Vulkan backendassiduous2020-01-281-20/+62
* Updated coyright noticeassiduous2020-01-011-7/+11
* Fixed Core API test crash on the server by dynamically loading vulkan entry p...assiduous2019-12-171-0/+3
* Enabled draw command reference in Vulkanassiduous2019-12-171-0/+3
* clang-formatted headers of GraphicsEngineVulkan projectEgor Yusov2019-11-241-12/+11
* Updated descriptions of backend-specific interfacesEgor Yusov2019-11-091-1/+1
* Fixed typosEgor Yusov2019-09-181-1/+1
* Updated Copyright noticeEgor Yusov2019-09-171-1/+1
* Updated copyright noticeEgor Yusov2019-01-021-1/+1
* Added explicit resource state transitions to the API; implemented in D3D12Egor Yusov2018-11-181-18/+26
* Added ReleaseStaleResources() to IRenderDevice interface + a bunch of minor c...Egor Yusov2018-10-041-7/+0
* Reworked D3D12 descriptor heaps to rely on device release queuesEgor Yusov2018-10-031-1/+1
* Some minor updates to resource lifetime management in Vk backend + commentsEgor Yusov2018-09-281-3/+6
* Refactored device object release queuesEgor Yusov2018-09-211-2/+5
* Implemented texture and buffer object creation from Vulkan resourcesEgor Yusov2018-07-051-9/+18
* Vulkan progress:Egor Yusov2018-04-081-8/+5
* Added vulkan backend stubEgor Yusov2018-03-161-0/+82