| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Renamed Align to AlignUp | assiduous | 2021-03-19 | 1 | -1/+1 |
| * | Vk backend: reorganized headers; removed PRS methods implemented in PipelineR... | assiduous | 2021-03-19 | 1 | -0/+1 |
| * | Updated copyright notice | assiduous | 2021-01-01 | 1 | -1/+1 |
| * | Improvements for mesh shader & ray tracing (#180) | Zhirnov Andrey | 2020-12-29 | 1 | -1/+2 |
| * | Disable validation layers if they are not compatible with headers, fixed comp... | azhirnov | 2020-11-25 | 1 | -1/+1 |
| * | Added support for VK_KHR_acceleration_structure and VK_KHR_ray_tracing_pipeline | azhirnov | 2020-11-25 | 1 | -48/+58 |
| * | Added ability to update AS. | azhirnov | 2020-11-10 | 1 | -3/+13 |
| * | Added AS copy with compacting. | azhirnov | 2020-11-05 | 1 | -19/+30 |
| * | added ray tracing implementation for dx12 and vulkan | azhirnov | 2020-10-28 | 1 | -4/+4 |
| * | A few random fixes to ray tracing API and implementation | assiduous | 2020-10-04 | 1 | -2/+1 |
| * | Added Vulkan implementation | azhirnov | 2020-10-04 | 1 | -0/+106 |
