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path: root/Graphics/GraphicsEngineVulkan/src/TopLevelASVkImpl.cpp (follow)
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* Renamed Align to AlignUpassiduous2021-03-191-1/+1
* Vk backend: reorganized headers; removed PRS methods implemented in PipelineR...assiduous2021-03-191-0/+1
* Updated copyright noticeassiduous2021-01-011-1/+1
* Improvements for mesh shader & ray tracing (#180)Zhirnov Andrey2020-12-291-1/+2
* Disable validation layers if they are not compatible with headers, fixed comp...azhirnov2020-11-251-1/+1
* Added support for VK_KHR_acceleration_structure and VK_KHR_ray_tracing_pipelineazhirnov2020-11-251-48/+58
* Added ability to update AS.azhirnov2020-11-101-3/+13
* Added AS copy with compacting.azhirnov2020-11-051-19/+30
* added ray tracing implementation for dx12 and vulkanazhirnov2020-10-281-4/+4
* A few random fixes to ray tracing API and implementationassiduous2020-10-041-2/+1
* Added Vulkan implementationazhirnov2020-10-041-0/+106